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I was interested but felt the survey constituted some sort of commitment on my
part rather than a more tentative 'puttin it out there' situation (no offense, it
seemed well intended and thought out) but I wonder how many casual or part-time
practitioners may have responded if money was not mentioned in this case.
In my case I glanced over the survey intending to consider the financial side of things
and answer it later, before the white wash of infomerciality, social networking quizzes,
bills, hole in my roof and other heuristic demands swallowed all memory of it for some time.
However my interest in some sort of future game incubator endures :) Perhaps with a larger
pool of gold coined folk who are interested in game design (but perhaps not yet committed to
outputting a finished game) it is possible to fund an open temporary venue, one from which
team based 'memberships' might emerge and on a shared basis with another small group or
groups, the impetus to pay for a more permanent venue at shared cost.
Just throwing ideas out there, I very much appreciate that you would go to the trouble
of coming up with this feasibilty study Simon.
Rohan
> From:
simonwittber@...> To:
pigmi@...> Date: Fri, 19 Jun 2009 15:14:10 +0800
> CC:
pigmi@...> Subject: Re: [PIGMI] Game devlopment Shared office
>
> Hi Shanon. I got very few results. I guess not many people are
> interested.
>
> -Simon Wittber
>
>
> On 19/06/2009, at 2:09 PM, Shanon Loughton <
cgltower@...> wrote:
>
> > Hi all,
> >
> > How did we go with that survey on a shared office of soughts for
> > perth game industry? Were the results presented at a tuesday
> > meeting at all?
> >
> > ToWeR
>
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