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Re: [MacPorts] #33280: xcodebuild exists but failed to execute

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#33280: xcodebuild exists but failed to execute
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 Reporter:  yusuf_ahmad_ali@…         |       Owner:  macports-tickets@…                  
     Type:  defect                    |      Status:  new                                  
 Priority:  Normal                    |   Milestone:                                      
Component:  base                      |     Version:  2.0.3                                
 Keywords:                            |        Port:                                      
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Comment(by hmijail@…):

 There are a number of suggestions in
 http://stackoverflow.com/questions/9323738/unable-to-get-macport-
 functionality-after-installing-xcode-4-3

 I have tried the 2 most sane-looking of them:
 -- sudo /usr/bin/xcode-select -switch /Applications/Xcode.app
 (interesting that after this, xcode-select -print-path shows
 /Applications/Xcode.app/'''Contents/Developer''');
 --and changing developer_dir in macports.conf to
 /Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain

 With this, I can now install at least some ports without any warning. I
 have found a problem in for example libvpx, but I am not sure if this is a
 problem in the port itself.

 Note, I am using ccache and parallel builds, so my environment might be
 more demanding than "normal".

--
Ticket URL: <https://trac.macports.org/ticket/33280#comment:11>
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