awesome work! If you need anything to integrate better with pv3d, let
us know.
Ralph.
On Jan 12, 2009, at 8:51 PM, speedok wrote:
>
> Thanks all.
> We will try to get the jiglibflash engine to the next level and keep
> you
> updated in here.
>
>
> Yeah, finally someone picked up the muzer-code... Cool Dude
>
> I am working with muzerfly, he's still active on it, and we just got
> a 3th
> member 'kal-el'.
> Hopefully we can get a few more members to speed up the proces.
> --
> View this message in context: http://www.nabble.com/3D-physic-engine-jiglibflash-tp21413886p21422289.html > Sent from the Papervision3D mailing list archive at Nabble.com.
>
>
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