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Re: Assigning and Editing Materials via right-click on object in 3d viewport

by Timothy M. Shead :: Rate this Message:

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Daniel Scott Matthews wrote:

> Joe, what is the best way of allowing a user to assign and edit
> materials via right-click on object in 3d viewport?
>
> I'd find it convenient to right click and see a menu option that says
> Material which has two sub menus, Edit and Choose. Edit would display
> the material properties in the Node Properties panel and the Choose
> option would let you navigate a tree menu containing a library of
> categorized presets.
>
> Can you suggest any extra or better ways of of speeding up material handling?
As background for those following-along, most current geometry sources
have a "Material" property that assigns an initial property to
newly-created geometry, plus there is a "SetMaterial" modifier that can
be used to override the material with a fine level of granularity.
Dan's suggestion is another good example where we just need to layer
some friendlier UI over existing capabilities.

Cheers,
Tim

[tshead.vcf]

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 « Return to Thread: Assigning and Editing Materials via right-click on object in 3d viewport