It's not bug. It's your understanding problem.
If you want to get the same color. Blend B and C first.
On Sun, Feb 15, 2009 at 7:50 AM, Peter Yang
<magingax@...> wrote:
Here is situation..
1. Draw rectangle A with Solid Color RGBA(0,0,255,128)
2. Draw rectangle B with solid color RGBA(0,255,0,128) overlapped with A
3. Draw rectangle C -RGBA(0,255,0,128) in different DIB buffer
and blend over rectangle A
all pixel format was agg::pixfmt_bgra32
overllapped area between 1 and 2, 1 and 3 produce different color :(..
How can I fix this problem..??
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-OSBC tackles the biggest issue in open source: Open Sourcing the Enterprise
-Strategies to boost innovation and cut costs with open source participation
-Receive a $600 discount off the registration fee with the source code: SFAD
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