Re: Blending champ FYI.
Wait - CS4 blends around the 180/-180 boundary?? I've been using a
custom script with CS3, and now CS4, to work around that since
blending, in general, in CS3/4 is so damn good (in particular, it
seems for handling moving objects properly, like people - PTGUI often
just leaves me with partial ghosts, CS4 almost always preserves each
moving object just right). For panos without people or other big
moving objects I'll typically use the builtin blender in PTGUI and be
quite happy with the results, but when I know there are moving objects
I just output to individual layers and drop it on a script on my
desktop and get perfect results almost every time.
If CS4 blends around the left/right boundary then my script can
certainly get simplified a lot...