ps cs4 definitely doesn't blend around the +/- 180 deg edges (remains
like in ps cs3). it's still necessary to do this manually or (like you)
by script.
btw: this script would be interesting to be posted here ;-)
cheer
thomas
Roger Howard schrieb:
>
>
>
> Wait - CS4 blends around the 180/-180 boundary?? I've been using a
> custom script with CS3, and now CS4, to work around that since
> blending, in general, in CS3/4 is so damn good (in particular, it
> seems for handling moving objects properly, like people - PTGUI often
> just leaves me with partial ghosts, CS4 almost always preserves each
> moving object just right). For panos without people or other big
> moving objects I'll typically use the builtin blender in PTGUI and be
> quite happy with the results, but when I know there are moving objects
> I just output to individual layers and drop it on a script on my
> desktop and get perfect results almost every time.
>
> If CS4 blends around the left/right boundary then my script can
> certainly get simplified a lot...
>
>