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Re: Bowling Game (Papervision and WOW)

by jerome birembaut :: Rate this Message:

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maybe using multisampling on ball ? with the beta version

2008/5/8 Kim Daniel Arthur <kim@...>:
Thanks for a nice engine to use jerome :)

I still need to work on the collisions though, as at high speeds it
doesnt seem 100% right, could be the speed of particles is too high
for current step..

2008/5/8 jerome birembaut <jerome.birembaut@...>:
> YOAH ! nice
> fist game using my engine and it's so nicelly done !
>
> i'm so happy T_T
>
> 2008/5/8 Kim Daniel Arthur <kim@...>:
>
>
>
> > Hei,
> >
> > Glad you like it so far! We are adding some funky new features in
> > coming weeks also to liven it up a bit :)
> >
> > I'll see if i can put it somewhere non-facebook for testing, or maybe
> > just create yourself a dummy facebook user?
> >
> > Cheers,
> > Kim
> >
> > 2008/5/8 John Lindquist <johnlindquist@...>:
> >
> >
> >
> > > Any chance you could host it somewhere other than facebook?
> > >
> > >
> > >
> > > On Thu, May 8, 2008 at 7:53 AM, Cristi Vrabete <vrabete@...>
> wrote:
> > > > doesn't even compare with my first bowling game made in flash 5...
> > > > oh, wait, mine doesn't compare... :)
> > > > one of the best ppv3d+wow use i've seen so far.
> > > >
> > > >
> > > > --- On Thu, 5/8/08, John Grden <neoriley@...> wrote:
> > > >
> > > > > From: John Grden <neoriley@...>
> > > > > Subject: Re: [Papervision3D] Bowling Game (Papervision and WOW)
> > > > > To: papervision3d@...
> > > > > Date: Thursday, May 8, 2008, 6:41 AM
> > > >
> > > >
> > > >
> > > > > Man o man, VERY VERY nice job - love the character
> > > > > animations and the game
> > > > > play - really nice job
> > > > >
> > > > > On Thu, May 8, 2008 at 8:34 AM, Kim Daniel Arthur
> > > > > <kim@...>
> > > > > wrote:
> > > > >
> > > > > > Hi guys,
> > > > > >
> > > > > > We, Playfish, Just launched our latest game! A bowling
> > > > > game that uses
> > > > > > Papervision for 3D and WOW engine for physics.
> > > > > >
> > > > > > We are a social games company, making games people
> > > > > play together in
> > > > > > social networks. So as of now you have to be a
> > > > > facebook user to try
> > > > > > the game (Sorry to those who are not facebook
> > > > > users...).
> > > > > >
> > > > > > You can try it here:
> > > > > >
> > > > > http://apps.facebook.com/bowlingbuddies/gameinfo?pf_ref=x1008
> > > > > >
> > > > > > The game has some character customization using MD2
> > > > > models with
> > > > > > animation and in-game has a mix of 2D and 3D rendering
> > > > > which was
> > > > > > balanced to get best payoff between visuals and
> > > > > performance.
> > > > > >
> > > > > > Would love to hear your thoughts on this beta version!
> > > > > >
> > > > > > Cheers,
> > > > > > Kim
> > > > > >
> > > > > > ps.
> > > > > > I can post a youtube video later for those who are not
> > > > > on facebook ;)
> > > > > >
> > > > > > _______________________________________________
> > > > > > Papervision3D mailing list
> > > > > > Papervision3D@...
> > > > > >
> > > > > http://osflash.org/mailman/listinfo/papervision3d_osflash.org
> > > > > >
> > > > >
> > > > >
> > > > >
> > > > > --
> > > > > [ JPG ]_______________________________________________
> > > >
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> > > >
> > > >
> > > >
> > > >
> > >
> ____________________________________________________________________________________
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> > > > _______________________________________________
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> > > >
> > >
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> > >
> > > --
> > > ~~~~~~~~~~
> > > John Lindquist
> > > http://pv3d.org
> > > _______________________________________________
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> > >
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> >
>
>
>
> --
> -------------------------------------------------------
> http://seraf.mediabox.fr
> http://www.wow-engine.com
> _______________________________________________
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>
>

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