On Tue, Mar 27, 2012 at 09:15:27PM +0200, Lennart Weller wrote:
> Package: wnpp
> Severity: wishlist
> Owner: Lennart Weller <lhw@...>
> * Package name : nvidia-texture-tools
> Version : 2.0.8
> Upstream Author : Ignacio Castano <icastano@...>
> * URL : http://code.google.com/p/nvidia-texture-tools/ > * License : MIT/Expat, BSD-2-clause
> Programming Lang: C++
> Description : image processing and texture manipulation tools
> NVIDIA Texture Tools is a collection of image processing and texture
> manipulation tools, designed to be integrated in game tools and asset
> conditioning pipelines. The primary features of the library are mipmap and
> normal map generation, format conversion and DXT compression.
> The sourcecode contains algorithms protected by US patent 5,956,431 aka S3TC.
> Though from what I've read on debian-legal this should be okay as the patent
> is not actively enforced.
Since you've accepted as fact that this software infringes those
patents, it looks like you're about to violate item 1 of the Debian
We get into the habit of living before acquiring the habit of thinking.
- Albert Camus