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Re: Building Sclang Executable on OS X (leopard or other) AND New Interpreter/Editor

by scacinto :: Rate this Message:

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Could you define what steps you are speaking of and provide a link?  Are they the same as the wiki?  I've tried all of the instructions on the wiki with two different computers and OSes and both fail to compile correctly (with the modification of some files called for which are not present in the current revision as per my original post.)

-S




blackrain-2 wrote:
The steps I posted here ages ago still work.
All source files still exist and there is no need to mod them at all
but make some defines/additions to the project.
The current xcode sclang project is wrong; it hooks the cocoa views
primitives and other stuff that will make sclang fail but appear like
all is good (launch, compile and finish); I will check in the changes
soon to svn.
I got no clue about scons - I dont use it on osx.

x


On Fri, May 9, 2008 at 6:10 PM, scacinto <scottpetersen@frontiernet.net> wrote:
>
>  I just tried to build sclang following the directions on the wiki.  The
>  directions seem to be seriously outdated and flawed in several respects,
>  including calling for the editing of several files which no longer seem to
>  exist.  I'll post the output of my attempt to run the executable at the end
>  of this post.
>
>  So I've tried two different methods described on the wiki, using scons and
>  using XCode, both of which failed.  This seems like a bit of a problem,
>  especially if someone new (without the commitment of a long-time user) would
>  like to get sclang running on OS X.
>
>  Could someone post clear instructions on how to compile SC with sclang using
>  scons or XCode if they have managed to do so?  Also, please post the version
>  of XCode you are using (My failed attempt used 2.4.1) the OS (ex. 10.4.11)
>  and whether you are using a PPC or Intel mac.
>
>  It seems that getting a reliable and simple method of compiling with the
>  sclang executable available for peruzal on the wiki, in the how-to page of
>  the sourceforge page or even, perhaps preferably, in the OS X README, is a
>  must as more and more people I talk to seem a little dissatisfied with the
>  current Interpreter.
>
>  Thoughts?
>
>  Thanks,
>
>  -S
>
>
>
>  Waz:/Applications/Audio_Applications/SuperCollider3/build scott$ ./sclang
>  init_OSC
>  compiling class library..
>         NumPrimitives = 551
>         compiling dir:
>  '/Applications/Audio_Applications/SuperCollider3/build/SCClassLibrary'
>         compiling dir: '/Library/Application
>  Support/SuperCollider/Extensions'
>         compiling dir: '/Users/scott/Library/Application
>  Support/SuperCollider/Extensions'
>         pass 1 done
>         Extension overwriting SimpleNumber:asTimeString
>                 in file '/Library/Application
>  Support/SuperCollider/Extensions/ljpclasses/classes/LJP
>  Classes/Extensions/SimpleNumber-asTimeString.sc'.
>                 Original method in file '/Common/Math/SimpleNumber.sc'.
>  WARNING: FunctionDef contains variable declarations and so will not be
>  inlined.
>    in file '/Users/scott/Library/Application
>  Support/SuperCollider/Extensions/quarks/NonRT/batchNRT/batchNRT.sc'
>    line 93 char 14:
>                                         var psfr;? // Please ignore SC's
>  warning about not inlining this function.
>                                         psfr = SoundFile.new;
>  -----------------------------------
>  numentries = 1124454 / 18350124 = 0.061
>         Method Table Size 9205632 bytes
>         Number of Method Selectors 5738
>         Number of Classes 3198
>         big table size 73400496
>         Number of Symbols 14287
>         Byte Code Size 500140
>         compiled 565 files in 4.92 seconds
>  compile done
>  // History.logFolder: /Users/scott/Library/Application
>  Support/SuperCollider/HistoryLogs
>  Class tree inited in 0.18 seconds
>  ERROR: A primitive was not bound. 0 550
>  Instance of Method {    (0175CDF0, gc=01, fmt=00, flg=11, set=04)
>   instance variables [15]
>     raw1 : Float 3.885846e-318   00000000 000C0048
>     raw2 : Float 5.56268497783366e-309   00040000 04000304
>     code : instance of Int8Array (0175CF30, size=4, set=1)
>     selectors : nil
>     constants : nil
>     prototypeFrame : instance of Array (0175CEE0, size=4, set=2)
>     context : nil
>     argNames : instance of SymbolArray (0175CEA0, size=4, set=1)
>     varNames : nil
>     sourceCode : nil
>     ownerClass : class SCView (01713D70)
>     name : Symbol 'prInit'
>     primitiveName : Symbol '_SCView_New'
>     filenameSymbol : Symbol
>  '/Applications/Audio_Applications/SuperCollider3/build/SCClassLibrary/Common/GUI/Base/SCView.sc'
>     charPos : Integer 6387
>  }
>  ERROR: Primitive 'none' failed.
>  Failed.
>  RECEIVER:
>    nil
>  CALL STACK:
>         MethodError:reportError   0166AE30
>                 arg this = <instance of PrimitiveFailedError>
>         Nil:handleError   0166AEF0
>                 arg this = nil
>                 arg error = <instance of PrimitiveFailedError>
>         Thread:handleError   0166AE90
>                 arg this = <instance of Thread>
>                 arg error = <instance of PrimitiveFailedError>
>         Object:throw   0166ADD0
>                 arg this = <instance of PrimitiveFailedError>
>         Object:primitiveFailed   0166AD70
>                 arg this = nil
>         SCView:init   0166AD10
>                 arg this = <instance of SCTopView>
>                 arg argParent = nil
>                 arg argBounds = <instance of Rect>
>         SCContainerView:init   0166ACB0
>                 arg this = <instance of SCTopView>
>                 arg argParent = nil
>                 arg argBounds = <instance of Rect>
>         SCWindow:initSCWindow   016AA430
>                 arg this = <instance of SCWindow>
>                 arg argName = "internal server"
>                 arg argBounds = <instance of Rect>
>                 arg resizable = false
>                 arg border = true
>                 arg scroll = false
>         Server:makeGui   01621CB0
>                 arg this = <instance of Server>
>                 arg w = nil
>                 var active = nil
>                 var booter = nil
>                 var killer = nil
>                 var makeDefault = nil
>                 var running = nil
>                 var booting = nil
>                 var stopped = nil
>                 var bundling = nil
>                 var recorder = nil
>                 var scoper = nil
>                 var countsViews = nil
>                 var ctlr = nil
>                 var dumping = false
>                 var label = "internal server"
>                 var gui = class CocoaGUI
>                 var font = <instance of Font>
>                 var volumeNum = nil
>         Server:makeWindow   0166AA70
>                 arg this = <instance of Server>
>                 arg w = nil
>         OSXPlatform:startup   01716400
>                 arg this = <instance of OSXPlatform>
>         Main:startup   017163A0
>                 arg this = <instance of Main>
>  ERROR: A primitive was not bound. 0 550
>  Instance of Method {    (02095980, gc=01, fmt=00, flg=11, set=04)
>   instance variables [15]
>     raw1 : Float 3.885727e-318   00000000 000C0030
>     raw2 : Float 1.390671244457466e-309   00010000 01000001
>     code : instance of Int8Array (02095A30, size=1, set=1)
>     selectors : nil
>     constants : nil
>     prototypeFrame : instance of Array (013A6FC0, size=1, set=1)
>     context : nil
>     argNames : instance of SymbolArray (013A7000, size=1, set=1)
>     varNames : nil
>     sourceCode : nil
>     ownerClass : class Meta_CocoaDocument (02091B70)
>     name : Symbol 'prGetIndexOfListener'
>     primitiveName : Symbol '_TextWindow_GetIndexOfListener'
>     filenameSymbol : Symbol
>  '/Applications/Audio_Applications/SuperCollider3/build/SCClassLibrary/Platform/osx/CocoaDocument.sc'
>     charPos : Integer 3010
>  }
>  ERROR: Primitive '_BasicAt' failed.
>  Index not an Integer
>  RECEIVER:
>  Instance of Array {    (016AAC90, gc=20, fmt=01, flg=00, set=00)
>   indexed slots [0]
>  }
>  CALL STACK:
>         MethodError:reportError   013CAC50
>                 arg this = <instance of PrimitiveFailedError>
>         Nil:handleError   013CABF0
>                 arg this = nil
>                 arg error = <instance of PrimitiveFailedError>
>         Thread:handleError   013CAB90
>                 arg this = <instance of Thread>
>                 arg error = <instance of PrimitiveFailedError>
>         Thread:handleError   013CAB30
>                 arg this = <instance of Routine>
>                 arg error = <instance of PrimitiveFailedError>
>         Object:throw   013CAAD0
>                 arg this = <instance of PrimitiveFailedError>
>         Object:primitiveFailed   013CAA70
>                 arg this = [*0]
>         < FunctionDef in Method Meta_CocoaDocument:startup >  (no arguments
>  or variables)
>         Routine:prStart   0166AAD0
>                 arg this = <instance of Routine>
>                 arg inval = 4.991427843
>
>
>
>
>
>
>
>
>  scacinto wrote:
>  >
>  > Hi all,
>  >
>  > I've recently become dissatisfied with the supercollider interpreter (for
>  > a number of reasons including no line numbers, no auto syntax
>  > highlighting, open windows all over causing headaches, etc.) and would
>  > like to be able to work with the sclang executable instead via another
>  > text editor.  I've attempted to build the executable from the source using
>  > scons but get a host of errors.  Has anyone had success building the
>  > executable from source on a MacIntel with Leopard?  The error (if you
>  > care) is as follows.
>  >
>  > ...Source/lang/LangPrimSource/PyrSched.cpp: In function 'void
>  > syncOSCOffsetWithTimeOfDay()':
>  > Source/lang/LangPrimSource/PyrSched.cpp:290: error: 'gettimeofday' was not
>  > declared in this scope
>  > scons: *** [Source/lang/LangPrimSource/PyrSched.os] Error 1
>  > scons: building terminated because of errors.
>  >
>  > If I edit out this section and try again, other files pop up with errors.
>  >
>  > I know there are instructions on the wiki for ways to build from source
>  > using XCode, and other means, but the instructions are rather cryptic, and
>  > some didn't work for me at all.  Is there an easy (practical) way to do
>  > this that doesn't require hours of reading/editing?
>  >
>  > Another question.  Has anyone tried the text-editor Smultron?  It has a
>  > number of nice features, from auto syntax highlighting to auto line
>  > numbering, in-window (quicklook) document opening so all docs are
>  > contained within a single window, one need only click one to access it.
>  > It has multiple view support and some other niceties.  It can execute
>  > scripts, inline posts, etc.  It seems like one could easily script this
>  > program to work like SCVim and get some of the features missing in the
>  > interpreter.
>  >
>  > I would love to hear what people are thinking about the current UI
>  > Interpreter and their workarounds for working with the sclang executable
>  > with other programs.
>  >
>  > Thanks,
>  >
>  > - Scott
>  >
>  >
>
>  --
>  View this message in context: http://www.nabble.com/Building-Sclang-Executable-on-OS-X-%28leopard-or-other%29-AND-New-Interpreter-Editor-tp17156749p17157927.html
>
>
> Sent from the Supercollider - User mailing list archive at Nabble.com.
>
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>  sc-users@create.ucsb.edu
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>
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______________________________

Scott Petersen
Assistant Director, YalMusT
Music Technology Specialist
Department of Music
Yale University, New Haven, CT 06511
United States

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