> done.
> please svn update.
> try a build of sclang target.
> There is a new document 'README SCLang OSX' with steps to setup a
> library to work with sclang in os x.
>
> let me know how it goes.
>
> cheers,
>
> x
>
> On Sun, May 11, 2008 at 2:40 PM, scacinto <
scottpetersen@...
> > wrote:
>>
>> Could you define what steps you are speaking of and provide a
>> link? Are they
>> the same as the wiki? I've tried all of the instructions on the
>> wiki with
>> two different computers and OSes and both fail to compile correctly
>> (with
>> the modification of some files called for which are not present in
>> the
>> current revision as per my original post.)
>>
>> -S
>>
>>
>>
>>
>>
>>
>>
>> blackrain-2 wrote:
>>>
>>> The steps I posted here ages ago still work.
>>> All source files still exist and there is no need to mod them at all
>>> but make some defines/additions to the project.
>>> The current xcode sclang project is wrong; it hooks the cocoa views
>>> primitives and other stuff that will make sclang fail but appear
>>> like
>>> all is good (launch, compile and finish); I will check in the
>>> changes
>>> soon to svn.
>>> I got no clue about scons - I dont use it on osx.
>>>
>>> x
>>>
>>>
>>> On Fri, May 9, 2008 at 6:10 PM, scacinto <
scottpetersen@...
>>> >
>>> wrote:
>>>>
>>>> I just tried to build sclang following the directions on the
>>>> wiki. The
>>>> directions seem to be seriously outdated and flawed in several
>>>> respects,
>>>> including calling for the editing of several files which no
>>>> longer seem
>>>> to
>>>> exist. I'll post the output of my attempt to run the executable
>>>> at the
>>>> end
>>>> of this post.
>>>>
>>>> So I've tried two different methods described on the wiki, using
>>>> scons
>>>> and
>>>> using XCode, both of which failed. This seems like a bit of a
>>>> problem,
>>>> especially if someone new (without the commitment of a long-time
>>>> user)
>>>> would
>>>> like to get sclang running on OS X.
>>>>
>>>> Could someone post clear instructions on how to compile SC with
>>>> sclang
>>>> using
>>>> scons or XCode if they have managed to do so? Also, please post
>>>> the
>>>> version
>>>> of XCode you are using (My failed attempt used 2.4.1) the OS (ex.
>>>> 10.4.11)
>>>> and whether you are using a PPC or Intel mac.
>>>>
>>>> It seems that getting a reliable and simple method of compiling
>>>> with the
>>>> sclang executable available for peruzal on the wiki, in the how-
>>>> to page
>>>> of
>>>> the sourceforge page or even, perhaps preferably, in the OS X
>>>> README, is
>>>> a
>>>> must as more and more people I talk to seem a little dissatisfied
>>>> with
>>>> the
>>>> current Interpreter.
>>>>
>>>> Thoughts?
>>>>
>>>> Thanks,
>>>>
>>>> -S
>>>>
>>>>
>>>>
>>>> Waz:/Applications/Audio_Applications/SuperCollider3/build scott$
>>>> ./sclang
>>>> init_OSC
>>>> compiling class library..
>>>> NumPrimitives = 551
>>>> compiling dir:
>>>> '/Applications/Audio_Applications/SuperCollider3/build/
>>>> SCClassLibrary'
>>>> compiling dir: '/Library/Application
>>>> Support/SuperCollider/Extensions'
>>>> compiling dir: '/Users/scott/Library/Application
>>>> Support/SuperCollider/Extensions'
>>>> pass 1 done
>>>> Extension overwriting SimpleNumber:asTimeString
>>>> in file '/Library/Application
>>>> Support/SuperCollider/Extensions/ljpclasses/classes/LJP
>>>> Classes/Extensions/SimpleNumber-asTimeString.sc'.
>>>> Original method in file '/Common/Math/
>>>> SimpleNumber.sc'.
>>>> WARNING: FunctionDef contains variable declarations and so will
>>>> not be
>>>> inlined.
>>>> in file '/Users/scott/Library/Application
>>>> Support/SuperCollider/Extensions/quarks/NonRT/batchNRT/batchNRT.sc'
>>>> line 93 char 14:
>>>> var psfr;? // Please
>>>> ignore SC's
>>>> warning about not inlining this function.
>>>> psfr = SoundFile.new;
>>>> -----------------------------------
>>>> numentries = 1124454 / 18350124 = 0.061
>>>> Method Table Size 9205632 bytes
>>>> Number of Method Selectors 5738
>>>> Number of Classes 3198
>>>> big table size 73400496
>>>> Number of Symbols 14287
>>>> Byte Code Size 500140
>>>> compiled 565 files in 4.92 seconds
>>>> compile done
>>>> // History.logFolder: /Users/scott/Library/Application
>>>> Support/SuperCollider/HistoryLogs
>>>> Class tree inited in 0.18 seconds
>>>> ERROR: A primitive was not bound. 0 550
>>>> Instance of Method { (0175CDF0, gc=01, fmt=00, flg=11, set=04)
>>>> instance variables [15]
>>>> raw1 : Float 3.885846e-318 00000000 000C0048
>>>> raw2 : Float 5.56268497783366e-309 00040000 04000304
>>>> code : instance of Int8Array (0175CF30, size=4, set=1)
>>>> selectors : nil
>>>> constants : nil
>>>> prototypeFrame : instance of Array (0175CEE0, size=4, set=2)
>>>> context : nil
>>>> argNames : instance of SymbolArray (0175CEA0, size=4, set=1)
>>>> varNames : nil
>>>> sourceCode : nil
>>>> ownerClass : class SCView (01713D70)
>>>> name : Symbol 'prInit'
>>>> primitiveName : Symbol '_SCView_New'
>>>> filenameSymbol : Symbol
>>>>
>>>> '/Applications/Audio_Applications/SuperCollider3/build/
>>>> SCClassLibrary/Common/GUI/Base/SCView.sc'
>>>> charPos : Integer 6387
>>>> }
>>>> ERROR: Primitive 'none' failed.
>>>> Failed.
>>>> RECEIVER:
>>>> nil
>>>> CALL STACK:
>>>> MethodError:reportError 0166AE30
>>>> arg this = <instance of PrimitiveFailedError>
>>>> Nil:handleError 0166AEF0
>>>> arg this = nil
>>>> arg error = <instance of PrimitiveFailedError>
>>>> Thread:handleError 0166AE90
>>>> arg this = <instance of Thread>
>>>> arg error = <instance of PrimitiveFailedError>
>>>> Object:throw 0166ADD0
>>>> arg this = <instance of PrimitiveFailedError>
>>>> Object:primitiveFailed 0166AD70
>>>> arg this = nil
>>>> SCView:init 0166AD10
>>>> arg this = <instance of SCTopView>
>>>> arg argParent = nil
>>>> arg argBounds = <instance of Rect>
>>>> SCContainerView:init 0166ACB0
>>>> arg this = <instance of SCTopView>
>>>> arg argParent = nil
>>>> arg argBounds = <instance of Rect>
>>>> SCWindow:initSCWindow 016AA430
>>>> arg this = <instance of SCWindow>
>>>> arg argName = "internal server"
>>>> arg argBounds = <instance of Rect>
>>>> arg resizable = false
>>>> arg border = true
>>>> arg scroll = false
>>>> Server:makeGui 01621CB0
>>>> arg this = <instance of Server>
>>>> arg w = nil
>>>> var active = nil
>>>> var booter = nil
>>>> var killer = nil
>>>> var makeDefault = nil
>>>> var running = nil
>>>> var booting = nil
>>>> var stopped = nil
>>>> var bundling = nil
>>>> var recorder = nil
>>>> var scoper = nil
>>>> var countsViews = nil
>>>> var ctlr = nil
>>>> var dumping = false
>>>> var label = "internal server"
>>>> var gui = class CocoaGUI
>>>> var font = <instance of Font>
>>>> var volumeNum = nil
>>>> Server:makeWindow 0166AA70
>>>> arg this = <instance of Server>
>>>> arg w = nil
>>>> OSXPlatform:startup 01716400
>>>> arg this = <instance of OSXPlatform>
>>>> Main:startup 017163A0
>>>> arg this = <instance of Main>
>>>> ERROR: A primitive was not bound. 0 550
>>>> Instance of Method { (02095980, gc=01, fmt=00, flg=11, set=04)
>>>> instance variables [15]
>>>> raw1 : Float 3.885727e-318 00000000 000C0030
>>>> raw2 : Float 1.390671244457466e-309 00010000 01000001
>>>> code : instance of Int8Array (02095A30, size=1, set=1)
>>>> selectors : nil
>>>> constants : nil
>>>> prototypeFrame : instance of Array (013A6FC0, size=1, set=1)
>>>> context : nil
>>>> argNames : instance of SymbolArray (013A7000, size=1, set=1)
>>>> varNames : nil
>>>> sourceCode : nil
>>>> ownerClass : class Meta_CocoaDocument (02091B70)
>>>> name : Symbol 'prGetIndexOfListener'
>>>> primitiveName : Symbol '_TextWindow_GetIndexOfListener'
>>>> filenameSymbol : Symbol
>>>>
>>>> '/Applications/Audio_Applications/SuperCollider3/build/
>>>> SCClassLibrary/Platform/osx/CocoaDocument.sc'
>>>> charPos : Integer 3010
>>>> }
>>>> ERROR: Primitive '_BasicAt' failed.
>>>> Index not an Integer
>>>> RECEIVER:
>>>> Instance of Array { (016AAC90, gc=20, fmt=01, flg=00, set=00)
>>>> indexed slots [0]
>>>> }
>>>> CALL STACK:
>>>> MethodError:reportError 013CAC50
>>>> arg this = <instance of PrimitiveFailedError>
>>>> Nil:handleError 013CABF0
>>>> arg this = nil
>>>> arg error = <instance of PrimitiveFailedError>
>>>> Thread:handleError 013CAB90
>>>> arg this = <instance of Thread>
>>>> arg error = <instance of PrimitiveFailedError>
>>>> Thread:handleError 013CAB30
>>>> arg this = <instance of Routine>
>>>> arg error = <instance of PrimitiveFailedError>
>>>> Object:throw 013CAAD0
>>>> arg this = <instance of PrimitiveFailedError>
>>>> Object:primitiveFailed 013CAA70
>>>> arg this = [*0]
>>>> < FunctionDef in Method Meta_CocoaDocument:startup > (no
>>>> arguments
>>>> or variables)
>>>> Routine:prStart 0166AAD0
>>>> arg this = <instance of Routine>
>>>> arg inval = 4.991427843
>>>>
>>>>
>>>>
>>>>
>>>>
>>>>
>>>>
>>>>
>>>> scacinto wrote:
>>>>>
>>>>> Hi all,
>>>>>
>>>>> I've recently become dissatisfied with the supercollider
>>>>> interpreter
>>>> (for
>>>>> a number of reasons including no line numbers, no auto syntax
>>>>> highlighting, open windows all over causing headaches, etc.) and
>>>>> would
>>>>> like to be able to work with the sclang executable instead via
>>>>> another
>>>>> text editor. I've attempted to build the executable from the
>>>>> source
>>>> using
>>>>> scons but get a host of errors. Has anyone had success building
>>>>> the
>>>>> executable from source on a MacIntel with Leopard? The error
>>>>> (if you
>>>>> care) is as follows.
>>>>>
>>>>> ...Source/lang/LangPrimSource/PyrSched.cpp: In function 'void
>>>>> syncOSCOffsetWithTimeOfDay()':
>>>>> Source/lang/LangPrimSource/PyrSched.cpp:290: error:
>>>>> 'gettimeofday' was
>>>> not
>>>>> declared in this scope
>>>>> scons: *** [Source/lang/LangPrimSource/PyrSched.os] Error 1
>>>>> scons: building terminated because of errors.
>>>>>
>>>>> If I edit out this section and try again, other files pop up with
>>>> errors.
>>>>>
>>>>> I know there are instructions on the wiki for ways to build from
>>>> source
>>>>> using XCode, and other means, but the instructions are rather
>>>>> cryptic,
>>>> and
>>>>> some didn't work for me at all. Is there an easy (practical)
>>>>> way to
>>>> do
>>>>> this that doesn't require hours of reading/editing?
>>>>>
>>>>> Another question. Has anyone tried the text-editor Smultron?
>>>>> It has
>>>> a
>>>>> number of nice features, from auto syntax highlighting to auto
>>>>> line
>>>>> numbering, in-window (quicklook) document opening so all docs are
>>>>> contained within a single window, one need only click one to
>>>>> access
>>>> it.
>>>>> It has multiple view support and some other niceties. It can
>>>>> execute
>>>>> scripts, inline posts, etc. It seems like one could easily script
>>>> this
>>>>> program to work like SCVim and get some of the features missing
>>>>> in the
>>>>> interpreter.
>>>>>
>>>>> I would love to hear what people are thinking about the current UI
>>>>> Interpreter and their workarounds for working with the sclang
>>>> executable
>>>>> with other programs.
>>>>>
>>>>> Thanks,
>>>>>
>>>>> - Scott
>>>>>
>>>>>
>>>>
>>>> --
>>>> View this message in context:
>>>>
http://www.nabble.com/Building-Sclang-Executable-on-OS-X-%28leopard-or-other%29-AND-New-Interpreter-Editor-tp17156749p17157927.html>>>>
>>>>
>>>> Sent from the Supercollider - User mailing list archive at
>>>> Nabble.com.
>>>>
>>>> _______________________________________________
>>>> sc-users mailing list
>>>>
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>>>>
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>>> _______________________________________________
>>> sc-users mailing list
>>>
sc-users@...
>>>
http://lists.create.ucsb.edu/mailman/listinfo/sc-users>>>
>>>
>>
>> --
>> View this message in context:
http://www.nabble.com/Building-Sclang-Executable-on-OS-X-%28leopard-or-other%29-AND-New-Interpreter-Editor-tp17156749p17174023.html>>
>>
>> Sent from the Supercollider - User mailing list archive at
>> Nabble.com.
>>
>> _______________________________________________
>> sc-users mailing list
>>
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>>
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> _______________________________________________
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http://lists.create.ucsb.edu/mailman/listinfo/sc-users/* Joshua D. Parmenter
regard. He may be conservative or he may subject himself to continual