« Return to Thread: Converting old meshes

Re: Converting old meshes

by Daniel Scott Matthews :: Rate this Message:

Reply to Author | View in Thread

On Sun, Jun 28, 2009 at 11:05 PM, Bart Janssens
<bart.janssens@...> wrote:

>
> On Sat, Jun 27, 2009 at 11:10 PM, Daniel Scott
> Matthews<dsmatthews@...> wrote:
> > On Sun, Jun 28, 2009 at 1:27 AM, Timothy M. Shead<tshead@...> wrote:
> >> To clarify - I don't know whether XSLT is the right tool for the job or
> >> not - I think there may be limitations on what can be expressed in XSLT;
> >> there have been other attempts at XML-transformation languages, maybe
> >> there's a library out there that we could incorporate.  Suggestions
> >> definitely welcome ...
> >>
> >
> > http://www.cduce.org/ or http://xduce.sourceforge.net ?
>
> These look good as well, but I think they're not as mainstream as
> XSLT. From my experience, XSLT (especially 2.0) is pretty powerful.
> Are there any concrete use cases where you think it might fall short?
>
Not really, it is probably Turing complete, are speed and being type
safe important?

------------------------------------------------------------------------------
_______________________________________________
K3d-development mailing list
K3d-development@...
https://lists.sourceforge.net/lists/listinfo/k3d-development

 « Return to Thread: Converting old meshes