Mapping video in 3D space is doable by using the VideoStreamMaterial in PV3D. I think the bigger challenge was really being able to switch the material from the placeholder image to the video based on the activation of the section and the NetStream buffering events dispatched by the video. Feel free to inquire should you have more in-depth questions about the issue.
On Jun 30, 2009, at 2:28 PM, Merrill, Jason wrote:
Awesome work, I love it! You were able to map alpha-channel video to 3D space? Very nice – hadn’t seen that done before (personally I mean, I’m guessing its’ been done before with alpha channel video) – any clues on how you managed that?
Jason Merrill
Bank of America <image001.jpg> Global Learning
Shared Services Solutions Development
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Juan Charvet
57 E. 97th Street Apt 5 | New York NY 10029
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