[Please voluntarily trim replies to include only relevant quoted material.]
On 10/19/06, Dan Saffer <
dan@...> wrote:
>
> [Please voluntarily trim replies to include only relevant quoted
> material.]
>
>
> On Oct 18, 2006, at 3:42 PM, James Leftwich, IDSA wrote:
>
> > I think the term "Genius Design" is among the most unfortunate and
> > misleading terms that could've been chosen.
>
> First off, to be clear, I was never using the term "genius" in a
> pejorative sense. After I read your mail, I actually had to open my
> book and read the section on genius design again, to see if it had
> come across that way. I don't think it does--to me, it seems a fairly
> fair and balanced (if I dare use that phrase) view of the approach,
> noting (like the other approaches) its pros and cons. I use genius
> design myself, on nearly every project.
>
> As far as its being misleading and unfortunate, well, I'd like to
> hear from others their opinion on that. It's not something I ever
> envisioned someone using to sell their services "I practice Genius
> Design."
>
I haven't had a chance to read the book, but I have read about it on this
list and in a couple of articles on the web. It was the first time I
personally heard the ideea of a designer designing based more on his own
experience being actually acknowledged. And I could really appreciate that,
because, indeed, a lot of design is being done like that and no one seemed
to give it much credit. Or at least it wasn't discussed that much - it
seemed to be a kind of tabu for [most of] the community or something.
So whatever term will stick in the end, I think it's still very important
that there is something to name in the first place.
Personally, I could understand what the term meant instantly. I did find a
bit of a warning in there, in the sense of "Don't do this if you don't know
what you're doing". And I think there must be some kind of warning for the
approach, because when it's used by non-experts (programmers or decision
makers could also do 'rapid design' if they had to, right?), it may indeed
not produce the best results.
>
> > I question the terminology and linguistics of this approach to
> > design, which I would term (and argue is more accurate) "Special
> > Forces" or "Rapid," or "Expert" design.
>
> This approach doesn't have to be rapid, nor done by an expert, and
> special forces seems, well, too militaristic. "Intuitive Design"
> could work, I guess. "Designer-centered design"?
>
Personally, I like the "Expert Design" name.
>
> > So I find this a misleading and, in a certain sense, dismissive
> > terminology. It colors and prejudices an approach that's not at all
> > based on a practitioner's "genius," though in agreement with you, I'd
> > say that in all fields, talent and smarts are a real benefit. But
> > what we're really talking about in this approach to design is not
> > whatsoever, as you claim in your book, "the easiest way" to approach
> > things. (You say many people take this approach because it's,
> > frankly, easier."
>
> I'm sorry, but leaving aside the years of training and background one
> should have to use genius/intuitive approach, it is easier. Research
> and its analysis are damn hard work, and by leaving off that step,
> you remove a lot of effort and expense. No design method or process
> is truly easy, but drawing on one's own experience is considerably
> simpler than the recruiting, researching, and analyzing the data that
> one has to do in UCD or ACD.
>
>
I agree. It's not easy to become an expert, but it's easier to design when
you are one.
--
Sergiu Sebastian Tauciuc
http://www.sergiutauciuc.ro/en/________________________________________________________________
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