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Re: Fluid Simulation 3D - Water

by xero :: Rate this Message:

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very cool, both of you!
 
ralph,
i have been waiting for you to post
that demo! i saw it in the video interview
you did talking about pv3d 2.0 before it
got released! thanx alot! very interesting stuff!
 
exey,
super cool! i have been trying to do this as well.
thanx for posting the link to Rick Parent's blog,
its very informative!
 
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---------- Forwarded message ----------
From: Ralph Hauwert <r.hauwert@...>
To: papervision3d@...
Date: Wed, 19 Mar 2008 00:52:14 +0100
Subject: Re: [Papervision3D] Fluid Simulation 3D - Water
I never really got to optimize them or finish the experiments, but in
light of your question, it felt like the right time to post...

http://www.unitzeroone.com/blog/2008/03/19/papervision3d-water-simulation-waterballs/

Ralph.

On 19 mrt 2008, at 00:27, Ralph Hauwert wrote:

> Hi Exey,
>
> Great work! I see my sources helped, great to read, I love feedback
> on those kinds of things.
>
> Normal vector pertubation can be done with Flash and is most likely
> faster then the manipulation of complex geometry, if you optimize
> using filters.
> Old skool water can be emulated using a convolution filter and some
> blendmodes. Using the tools available in pv3d you can then convert
> that to a normal map to be used by the bumpmap attribute in the
> environment shader.
>
> I'll post one of my old demos in a bit.
>
> Regards,
> Ralph.
>
>
>
> On 18 mrt 2008, at 21:52, Exey wrote:
>
>>
>> I make Water http://exey.ru/blog/home/fluid-simulation-pv3d-and-
>> away3d
>> Math not mine, i get it from http://yamasv.blog92.fc2.com/blog-entry-85.html
>> I read  Rick Parent "Computer Animation", he describe to ways animate
>> liquid:
>> 1. Geometry deformation
>> 2. Normal vectors perturbation
>>
>> For Geometry need many CPU resources(because many faces).
>> It's possible to make fluid animation on PV3D with "normal vectors
>> perturbation"?
>> --
>> View this message in context: http://www.nabble.com/Fluid-Simulation-3D---Water-tp16130437p16130437.html
>> Sent from the Papervision3D mailing list archive at Nabble.com.
>>
>>
>> _______________________________________________
>> Papervision3D mailing list
>> Papervision3D@...
>> http://osflash.org/mailman/listinfo/papervision3d_osflash.org
>

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