in that short time and short spec, the main problems are solved,
some very advanced design goals are met, the general design of the
tool is done and as a solution it has gelled.
with that there are no more surprises what direction the
technical design and implementation should take.
about the 2010 student work: yes, the integration of same-ish
selection tools was exactly my brief. the difference between
my class and the design sprint is that in the former there is
lot of freedom, and in the sprint there are these advanced design
goals. this is because GIMP is not a toy, it is serious software
production. also it would be to overwhelming to ask the students
to meet the advanced goals.
I do not expect things like gestures or pie menus to make it
through the design sprint, simply because of higher standards.
Last, one bit of risk in this project is the future of the
SIOX tool. I heard rumours about a replacement. there needs
to be a decision by the GIMP team about that before the
design sprint starts.
founder + principal interaction architect
man + machine interface works