Congratulations! Hopefully you'll have a blog post or something up
soon that shows how someone else can do the same creation themselves
:)
On Mon, Jun 22, 2009 at 12:25 AM, Logan Barnett<
logustus@...> wrote:
> Gemini 1.0.0 is out! Gemini is a game engine that sits on top of Slick, a
> Java game engine. Gemini allows for dynamic adding and removal of behaviors
> from game objects, and packs many pre-built behaviors that allow you to
> easily express done-to-death game mechanisms.
>
> Here's the project:
>
http://kenai.com/projects/gemini/>
> Installation:
> jruby -S gem install gemini
>
> To generate a project:
> gemini <my game>
>
> You may need to wait a little for the jruby jar to download. If you'd rather
> supply your own jruby-complete.jar, use the following:
> gemini <my_game> --RI-no-download
>
> Then place jruby-complete.jar into <project_root>/lib/java
>
> After your project is configured, you can then create a Mac or Windows
> executable with the following:
> jruby -S rake rawr:bundle:exe
> or
> jruby -S rake rawr:bundle:app
>
> Logan Barnett
>
logustus@...
>
http://www.logustus.com>
>
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