« Return to Thread: Genetic Python plugin - faster draw and fill

Re: Genetic Python plugin - faster draw and fill

by Omari Stephens-2 :: Rate this Message:

Reply to Author | View in Thread

Freddy wrote:
>> Alec Burgess (buralex@...) wrote (in part)  (on 2009-06-19 at 05:45):
>> Have you considered ImageMagik? I'm not well-qualified at either
>> scripting Gimp nor anything but simplest tasks in ImageMagik (just lurk
>> on the IM-list) but the tasks you describe *might* be possible in it and
>> possibly somewhat quicker?
>
> Thanks, ImageMagick looks interesting, I guess I could use it for my project. But I found several similar projects that are stand-alone, online Flash-based or JavaScript. I want to try something new, and so far nobody made a script or plugin for GIMP / Photoshop or any other image editing software that uses genetic algorithms to approximate an image. At least I could not find any. If I dont get it to work with GIMP, ImageMagick will be the next thing I am going to try.

You might want to look at Inkscape.  Polygon manipulation is more of a vector
than a raster process, and Inkscape already has useful functionality that you
can likely build off of.  For instance, potrace (which is built into Inkscape),
could save you a lot of trouble in implementing a quantitative, deterministic
fitness measure (which you could subsequently fiddle with, of course).  While
gimp might tell you whether pixels are close, a traced image may be better able
to tell you if the _shapes_ are close.

http://www.inkscape.org/doc/tracing/tutorial-tracing.html

--xsdg
_______________________________________________
Gimp-developer mailing list
Gimp-developer@...
https://lists.XCF.Berkeley.EDU/mailman/listinfo/gimp-developer

 « Return to Thread: Genetic Python plugin - faster draw and fill