« Return to Thread: Handling RTMP messages
by Support-179
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Hello,
I am publishing audio data inputted through a microphone
which I need to read, process and then write through piped streams and threads,
with the following flow:
Audio Input - ->
- -> RtmpStreamReceiverThread - - >
- -> AudioProcessingThread - - >
- -> RtmpStreamSenderThread - ->
- -> Audio Output.
The problem Ive been facing is that of actually capturing
the published RTMP Stream and sending the data to my piped stream to be handled
by my threads.
In my attempts to achieve this Ive been experimenting with
the Fluorine.Fx.RtmpClient, mainly around the Connect() mehotd, but have been
unsuccessful.
Is there any sample or documentation I have missed that could
shed some light into implementing this?
Thanks and Regards,
-
Georges
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