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Re[2]: How to build?Thank you for your reply :) Bolow I put mtasc output of various ways of
compilation (Windows XP): C:\Home\Yana\FlashLite\nardik>mtasc -v -swf nardik_ide.swf -out nardik_mtasc.swf -main -header 320:240:12 Nardik.as Classpath : D:\Distr\Mtasc\mtasc-1.13/std/;D:\Distr\Mtasc\mtasc-1.13/;;/ Parsed D:\Distr\Mtasc\mtasc-1.13/std/StdPresent.as Parsed D:\Distr\Mtasc\mtasc-1.13/std/Object.as Parsed D:\Distr\Mtasc\mtasc-1.13/std/Boolean.as Parsed D:\Distr\Mtasc\mtasc-1.13/std/String.as Parsed D:\Distr\Mtasc\mtasc-1.13/std/Number.as Parsed D:\Distr\Mtasc\mtasc-1.13/std/Array.as Parsed D:\Distr\Mtasc\mtasc-1.13/std/Function.as Parsed Nardik.as Typing Nardik.Nardik Typing Nardik.MovieInit Parsed D:\Distr\Mtasc\mtasc-1.13/std/MovieClip.as Parsed D:\Distr\Mtasc\mtasc-1.13/std/ContextMenu.as Parsed D:\Distr\Mtasc\mtasc-1.13/std/TextSnapshot.as Typing Nardik.main Time spent : 0. C:\Home\Yana\FlashLite\nardik>mtasc -v -version 8 -swf nardik_ide.swf -out nardik_mtasc.swf -main -header 320:240:12 Nardik.as Classpath : D:\Distr\Mtasc\mtasc-1.13/std8/;D:\Distr\Mtasc\mtasc-1.13/std/;D:\Distr\Mtasc\mtasc-1.13/;;/ Parsed D:\Distr\Mtasc\mtasc-1.13/std/StdPresent.as Parsed D:\Distr\Mtasc\mtasc-1.13/std/Object.as Parsed D:\Distr\Mtasc\mtasc-1.13/std/Boolean.as Parsed D:\Distr\Mtasc\mtasc-1.13/std/String.as Parsed D:\Distr\Mtasc\mtasc-1.13/std/Number.as Parsed D:\Distr\Mtasc\mtasc-1.13/std/Array.as Parsed D:\Distr\Mtasc\mtasc-1.13/std/Function.as Parsed Nardik.as Typing Nardik.Nardik Typing Nardik.MovieInit Parsed D:\Distr\Mtasc\mtasc-1.13/std8/MovieClip.as Parsed D:\Distr\Mtasc\mtasc-1.13/std/ContextMenu.as Parsed D:\Distr\Mtasc\mtasc-1.13/std8/TextField.as Parsed D:\Distr\Mtasc\mtasc-1.13/std/TextField/StyleSheet.as Parsed D:\Distr\Mtasc\mtasc-1.13/std8/TextFormat.as Parsed D:\Distr\Mtasc\mtasc-1.13/std/TextSnapshot.as Parsed D:\Distr\Mtasc\mtasc-1.13/std8/flash/geom/Transform.as Parsed D:\Distr\Mtasc\mtasc-1.13/std8/flash/geom/Matrix.as Parsed D:\Distr\Mtasc\mtasc-1.13/std8/flash/geom/Point.as Parsed D:\Distr\Mtasc\mtasc-1.13/std8/flash/geom/ColorTransform.as Parsed D:\Distr\Mtasc\mtasc-1.13/std8/flash/geom/Rectangle.as Parsed D:\Distr\Mtasc\mtasc-1.13/std8/flash/display/BitmapData.as Parsed D:\Distr\Mtasc\mtasc-1.13/std8/flash/filters/BitmapFilter.as Typing Nardik.main Time spent : 0.046 In both cases all graphics presented in nardik_ide.swf (that was created previously by Flash CS3) is missing in nardik_mtasc.swf created by mtasc. -----Original Message----- From: "jean-michel fan_de_teamspeak" <jean.michel.78@...> To: "Яна" <yana_flash@...>, "MotionTwin ActionScript2 Compiler List" <mtasc@...> Date: Wed, 23 Apr 2008 16:14:23 +0200 Subject: Re: [mtasc] How to build? > try to use no version or version 8 > give the complete output of mtasc thanks > > 2008/4/23, Яна <yana_flash@...>: > > > > I try to use MTASC as command line compiler to build my Flash and > > FlashLite projects under WindowsXP and > > Linux (Fedora 7). I use version 1.13 under WindowsXP and 1.12 under > > Fedora 7. I have the following problems > > with both - Flash and FlashLite compilation. > > > > 1) My Flash project contains the following files: > > - nardik.fla source contains all game movieclips and the command > > "app=new Nardik();" in the first and the only frame; > > - Nardik.as with the program code of Nardik class > > - nardik.swf compiled from said files by Adobe Flash CS3. > > As it is written in MTASC docs, MTASC compiles .as file and replace part > > of program code into the .swf file. > > But when I call (under Windows XP, PATH environment variable is > > appropriately corrected): > > > > C:\> mtasc -swf nardik.swf -main -header 320:240:12 nardik.as > > > > the result nardik.swf contains properly working Nardik class code - but > > no movieclips at all! All graphics that was > > in the first clip of swf is disappeared. > > > > 2) I try to build FlashLite project (no predefined graphics or > > movieclips - pure ActionScript only). I build the project under > > Linux (Fedora 7) using the following command: > > $ /opt/mtasc/mtasc -v -version 7 -cp /opt/mtasc/-swf nardik.swf -main > > -header 320:240:12 Nardik.as > > When I try to run rebuilded swf on my Nokia E61 using FlashLite 2.1 > > Player, I have error: "Problem with content: 3". I try > > to use -version 6, but the error remains the same. > > > > Could you please give me advice - how to build swf keeping movieclips in > > it? which options do I need to use to compile > > FlashLite 2.1 content? > > > > > > > > -- > > MTASC : no more coffee break while compiling > > > > > > -- > http://jeanmichel.gens.free.fr > -- MTASC : no more coffee break while compiling |
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Re: Re[2]: How to build?2008/4/23 Яна <yana_flash@...>:
> > C:\Home\Yana\FlashLite\nardik>mtasc -v -swf nardik_ide.swf -out > nardik_mtasc.swf -main -header 320:240:12 Nardik.as > > In both cases all graphics presented in nardik_ide.swf (that was created > previously by Flash CS3) is missing in nardik_mtasc.swf created by mtasc. > Do not use -header if you are updating an existing SWF file. It will blow away all your assets. Try with mtasc -swf nardik_ide.swf -main Nardik.as -- Ale Muñoz http://sofanaranja.com http://bomberstudios.com -- MTASC : no more coffee break while compiling |
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Re[4]: How to build?GREAT!!! Thanx a lot! Now everything goes right :) Now I can work on my Flash applications under Linux, and I can working on my FlashLite projects right in the way between home and office - using my qwerty smartphone Nokia E61 :) Thank you a lot for your advise :)
-----Original Message----- From: "Ale Mu?oz" <bomberstudios@...> To: "Яна" <yana_flash@...>, "MotionTwin ActionScript2 Compiler List" <mtasc@...> Date: Thu, 24 Apr 2008 10:50:31 +0200 Subject: Re: Re[2]: [mtasc] How to build? > 2008/4/23 Яна <yana_flash@...>: > > > > C:\Home\Yana\FlashLite\nardik>mtasc -v -swf nardik_ide.swf -out > > nardik_mtasc.swf -main -header 320:240:12 Nardik.as > > > > In both cases all graphics presented in nardik_ide.swf (that was created > > previously by Flash CS3) is missing in nardik_mtasc.swf created by mtasc. > > > > Do not use -header if you are updating an existing SWF file. It will > blow away all your assets. > > Try with > > mtasc -swf nardik_ide.swf -main Nardik.as > > > -- > Ale Mu?oz > http://sofanaranja.com > http://bomberstudios.com > -- MTASC : no more coffee break while compiling |
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