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Re: InteractiveSceneManager

by kariminal :: Rate this Message:

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Got to the bottom of this one, and it was an error in my calculations ( as expected ) . 
Thank you for the wonderful work on PaperVision, it's great to work with such a wonderful 3D engine.

Have a nice weekend, 

- k

On 25 Jun 2009, at 17:45, karim beyrouti wrote:

Still not figured it out - however - i have uploaded an example:

http://underground-bunker.com/coverflow/#/cocktail_bars

It takes a little time for the images to load and the whole loading process looks weird in the carousel view for now, the arrow buttons work fine, however when you click on a plane in 'carousel view' it does not select the one that has been clicked on. Clicking on a plane works perfectly in the other views ( which you can select using the buttons at the top ).

Sorry for double posting, i thought a live example would be useful.

Kind regards

Karim





On Thu, Jun 25, 2009 at 2:33 PM, karim beyrouti <karim@...> wrote:
Do any of you know of any issues where the ISM does not return the object that has been  clicked? The problem: the event returns the plane behind the one that has been clicked ( using the 'InteractiveScene3DEvent.OBJECT_PRESS' event )?

I am using planes with a double sided BitmapMaterial, the ISM works properly until i re-arrange the planes in a circle - it then starts behaving oddly and selecting the plane directly opposide ( in the circle ) the one that has been clicked on. I know this is not much info - but someone might know what is going on. If not i can upload / provide more code / info.


Any ideas?


Regards


Karim


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