Hi,
current improvements within the lightweight Java 3D rendering loop also effect JavaFX applications and applets.
[b]FXCanvas3D 2.0[/b] speeds up its lightweight 3D rendering.
The java.awt.Graphics class provides a 'drawImage()' method which flips the image vertically on the fly while drawing. This allows to choose off-screen buffers in 'yUp' mode. In consequence the memory for an image is saved as well as the time required to copy it within the ImageComponent2D object which Java 3D is directly rendering into.
This new version and updated sample programs are now available at
http://www.interactivemesh.org/testspace/j3dmeetsjfx.htmlAugust
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