Greetings:
I'm new to Java3D but not to Java and JMF.
I'm a bit configured on how to import a recently saved SceneGraph from the SceneGraphFileWriter using the SceneGraphFileReader. The data saved and created a 396kb file.
I'm using the SimpleUniverse, but need to import the saved data for an application (Game) and the original idea was to create the models, levels, etc. then create a Java3D file to store the "level" data.
Am I right to assume that I need to use the ConfiguredUniverse instead of the SimpleUniverse to reload the saved data from the disk?
Do you know of any place that has coding examples that I could look at to get a feel of how to tackle my problem?
Cheers,
-Cymryjian.
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