Re: LG3D Question#2 (Netbeans integration)

View: New views
2 Messages — Rating Filter:   Alert me  

Re: LG3D Question#2 (Netbeans integration)

by lg3d :: Rate this Message:

Reply to Author | View Threaded | Show Only this Message

I screwed up, the appkit branch is busted. It will take me a couple of days (at least) to fix so bare with me.

Applogies

Paul
[Message sent by forum member 'paulby' (paulby)]

http://forums.java.net/jive/thread.jspa?messageID=165335

---------------------------------------------------------------------
To unsubscribe, e-mail: interest-unsubscribe@...
For additional commands, e-mail: interest-help@...


Re: LG3D Question#2 (Netbeans integration)

by lg3d :: Rate this Message:

Reply to Author | View Threaded | Show Only this Message

Greetings:

  I'm new to Java3D but not to Java and JMF.

  I'm a bit configured on how to import a recently saved SceneGraph from the SceneGraphFileWriter using the SceneGraphFileReader. The data saved and created a 396kb file.

  I'm using the SimpleUniverse, but need to import the saved data for an application (Game) and the original idea was to create the models, levels, etc. then create a Java3D file to store the "level" data.

  Am I right to assume that I need to use the ConfiguredUniverse instead of the SimpleUniverse to reload the saved data from the disk?

  Do you know of any place that has coding examples that I could look at to get a feel of how to tackle my problem?

  Cheers,
-Cymryjian.
[Message sent by forum member 'cymryjian' (cymryjian)]

http://forums.java.net/jive/thread.jspa?messageID=315939

---------------------------------------------------------------------
To unsubscribe, e-mail: interest-unsubscribe@...
For additional commands, e-mail: interest-help@...