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I tried using that link, but I'm working on Flash CS4 and it uses some Flex libraries I don't have, ByteArray I think it's called.
If someone could have a look at my files It would be great, I'm stuck on this and can't move on...
http://www.javierespana.com/uploads/test_14.zip
Oh, PaperBase.as is here
Thanks a lot,
Javier
On Wed, Jul 1, 2009 at 5:45 PM, John Lindquist <johnlindquist@...> wrote:
Does this help: http://pv3d.org/2008/12/07/collada-with-cellshader-and-pointlight3d/
2009/7/1 Javier España | javierespana.com <info@...>
If you could send that example for me to see once you get to your computer that would be amazing...
Thanks,
Javier
On Wed, Jul 1, 2009 at 5:34 PM, <nospam@...> wrote:
I think ShadeMaterials do work with materialslist, but not composite
materials.
If the material is being applied to the collada properly I would have
thought that would work, but I'm not in front of my workstation now to
double check....I did a similar thing a week or so ago...
> But how can I apply a map to a collada object and then have it been
> affected
> by a papervision light?
>
> Any example? I thought I was going the right way =P
>
> On Wed, Jul 1, 2009 at 2:46 PM, xero <xero.nu@gmail.com> wrote:
>
>> hey javier,
>> i dont work w/ collada very often, so i might be wrong.
>> but im pretty sure that shaders/shadedmaterials DO
>> NO WORK with materialsList, or compositeMaterials.
>> if you want to try somthing else use the
>>
>> collada.replaceMaterialbyName
>>
>> function and try and replace the default materials
>> w/ shaded ones manually.
>>
>> hope that helps!
>> ____ ___
>> \ \/ /___________ ____
>> .\ // __ \_ __ \/ _ \
>> ./ \ ___/ | | \( <_> )
>> /___/\ \___ >__|---\____/
>> | \_/ \/ |
>> | xero harrison |
>> | xero.nu@gmail.com |
>> | http://xero.nu |
>> | http://fontvir.us |
>> | http://hexarray.nu |
>> | http://xero.owns.us |
>> `---------------------'
>>
>>>
>>> ---------- Forwarded message ----------
>>> From: "Javier España | javierespana.com" <info@...>
>>> To: papervision3d@...
>>> Date: Wed, 1 Jul 2009 13:16:06 -0300
>>> Subject: [Papervision3D] Lights and Shader Materials
>>> Hi there, I'm having some trouble making a light affect a material that
>>> I
>>> load to a Collada file.
>>>
>>> All works great, exept the light does not seem to affect the model.
>>> Here's
>>> the function that creates the light, the materials, the materiallist
>>> and the
>>> collada... Any ideas?
>>>
>>> *private function addCollada():void{
>>> ///
>>> light = new PointLight3D(true);
>>> ///
>>> var shader:GouraudShader = new
>>> GouraudShader(light,0xffffff,0x222222);
>>> var shadeMat:ShadedMaterial = new ShadedMaterial(new
>>> BitmapFileMaterial("assets/Rectangle2CompleteMap.png"),shader);
>>> ///
>>> var materialsList:MaterialsList = new MaterialsList();
>>> materialsList.addMaterial(shadeMat,"baked_wire_028028177");
>>> ///
>>> collada = new Collada("assets/skate.dae", materialsList);
>>> default_scene.addChild(collada);
>>> }*
>>>
>>> I tried moving the light's x, y and z and nothing...
>>>
>>> Thanks,
>>>
>>> Javier
>>>
>>>
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