On Thu, Jun 4, 2009 at 8:14 AM, Timothy M. Shead <
tshead@...> wrote:
> More than that, however, I want us to look at "big ideas" - new methods
> of interaction (the NURBS sketching that we looked at awhile back comes
> to mind), a completely new API for writing interactive tools, etc. The
> bigger, the better. As a personal starting-point, I'm going to be
> picking-up a 3D mouse and a tablet, so I can start understanding how to
> handle input from nonstandard devices. I encourage everyone to start
> thinking strategically about what it would mean to make the UI as
> kick-ass as K-3D's internals. Then start doing something to make it happen.
One important aspect of UI work should be the ability for plugins to
create custom constrols in the viewport, much like they can create
custom controls in the panels right now. As I am slowly moving towards
the construction of a house, I'd like to focus on getting the
"architectural tools" idea that has been proposed for SoC off the
ground. This should fit in nicely with UI work, as I guess many of
these tools will require more UI interaction than other plugins. I do
fear the house may be built before the tools are implemented in K-3D,
but that's life ;)
Cheers,
--
Bart
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