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Re: Muse and JackActivationCount errors, also my COMPLIMENTS to the devels ...

by Tim-442 :: Rate this Message:

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You know, other than that, I must say I am soooo happy with
 Jack2. Initial tests are remarkable - incredible !
For years I used Jack 1 and put up with shutdowns and sudden
 'buffer misaligns' (for lack of a better term) which caused distortion.
(Should'a seen me debugging Muse, looking at the process buffer
 pointers being passed by Jack to Muse, saying to myself "whaaa?"
 They seemed wrong, but what could I do? Other apps did it too...)
It'd be funny if there was actually some kind of fix for it
 I didn't know about...

Well, two nights with Jack2, hours of playing Muse 'Live' (no play/rec,
 until FF/REW is fixed) with MIDI keyboard and audio on an
 old Mandriva 2007.1 and no problems!
I sure hope it stays that way...

*** Thanks you guys! ***

Tim.
 
On Sunday 14 June 2009 18:45:52 Fons Adriaensen wrote:

> On Sun, Jun 14, 2009 at 05:53:37PM -0400, Tim wrote:
> > Hello, I've been so busy fixing Muse I am just now getting around
> >  to trying Muse with Jack 2. I thought I would ask here before
> >  attempting to fool around with the problems we're having...
> >
> > We get errors like this:
> > JACK ERROR: JackActivationCount::Signal value = 0 ref = 4
> >
> > Also, probably because of that error, we cannot move the Muse cursor,
> >  which calls jack_transport_locate().
> > After jack_transport_locate() is called, I see that the sync callback
> >  is NOT called.
> > I verified that with Jack 0.116.2, after jack_transport_locate() is
> > called, the sync callback is in fact called.
> >
> > I have replaced jack_client_new() with jack_client_open(), albeit
> >  without any options.
> >
> > Gotta be something simple... Can anyone help?
> > Thanks. Tim.
>
> Can't help with this, but I've noticed a similar (but
> probably unrelated) problem.
>
> Alsaplayer with jack output works fine with 0.116, but
> fails with 1.9.2. The error message seems to suggest
> it sees a zero sample rate.
>
> Ciao,


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