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Re: Next Autocubic Project: first release...

by Christian Walther :: Rate this Message:

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Andrea Viarengo wrote:
> So, do you want that I switch to another engine?

Not at all - this is your project, your choice.

In fact, seeing people use one's tools in ways one never imagined is a
great experience for any developer and a significant part of my motivation.

I was just wondering - with Pipmak you get some things for free that
you'd have to implement yourself in a 3D engine (panorama navigation,
...) while for other things it's the other way around (depth sorting,
fog, mipmapping, decent performance with large number of faces). I
suspect that as you progress, you will encounter more and more of the
latter points and less and less of the former. But if you're working on
this with a "the journey is the reward" attitude (as I always do), it
doesn't matter at all.

> Fixed in the update.

Looks great!

>> Does your request to have it on the showcase page still stand?
>
> If you think that might be useful to demonstrate some features of pipmak,
> you can go forward, I will try to fix bugs..
> Forest generator code is simplest than autocubic code...

OK, will do!

> There are a bug in Pipmak 0.2.7 concerning overlay nodes....
> I haven't test this with last r205, so probably it could be already resolved,
> but it seem a different case from calling gotonode after closeover...
>
> When you open the map using buttons in the upper right corner,
> and you move in the 3d space, your position (red point)
> in the map should change consequently (like a screen of a car navigator...)
>
> To do this in a first time, I closed and reopened the overlay, but this make
> Pipmak crash, so I try to create a message "update" to the overlay...
> the handler of the message simply do a gotonode(overlaynode) which reload the
> node but it crash the same...
>
> The strange thing is that this happen only running project using the
> zipped one file style, but if you uncompress file .pipmak and run it from
> a folder, all things run correctly....
>
> This is only a Windows problem?

I can reproduce this crash with Pipmak 0.2.7 (both with zipped and
unzipped project), but haven't seen it with my current development
version, so it might be fixed. Let me know if you still see it on r205
(or 206, once that is committed).

  -Christian


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