Or how about making Pipmak even more modular by seperating higher level
functionality into plugins? (Written in C or C++.) There could be an
"authoring GUI" plugin. Some
plugins could be official (supported and maintained by Pipmak developers), and
plugins by other people could just be hosted wherever.
Christian Walther wrote:
> Andrea Viarengo wrote:
>> I perfected my system to show the texts in Pipmak.
>
> Wow, very cool! I'll definitely integrate this.
>
> An idea that just occurred to me: would it make sense to put such
> features that are implemented on top of Pipmak's (public) core
> functionality into a separate namespace, maybe "pipmaklib" or something,
> instead of "pipmak"? We could conceivably end up with hundreds of them,
> and the pipmak table would be a bit crowded then.
>
-------------------------------------------------------------------------
This SF.Net email is sponsored by the Moblin Your Move Developer's challenge
Build the coolest Linux based applications with Moblin SDK & win great prizes
Grand prize is a trip for two to an Open Source event anywhere in the world
http://moblin-contest.org/redirect.php?banner_id=100&url=/_______________________________________________
Pipmak-Users mailing list
Pipmak-Users@...
news://news.gmane.org/gmane.games.devel.pipmak.user
https://lists.sourceforge.net/lists/listinfo/pipmak-users