On Mon, Jun 8, 2009 at 3:26 PM, Timothy M. Shead<
tshead@...> wrote:
> Daniel Scott Matthews wrote:
>> It turns out the answer is 42. ;-)
>>
>> I did not realize at the time how big that litle question really is, I
>> think we will need to find something more pragmatic.
>
> I think that all of the ideas you raise fall into the "just need someone
> to do it" category. I'm going to count on you to help make that happen ;)
>
Well I have looked at
http://www.shatters.net/celestia/ and deep in
it's code base may be hidden the answer to that and several other
related questions. Or perhaps here,
http://en.wikibooks.org/wiki/CelestiaYou may be able to solve the entire problem domain by encapsulate a
K-3D scene in the Celestia Universe so as to generate the required
environment data and environment map for rendering. I don't yet know
enough about Celestia's internals to know if it can be done.
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