« Return to Thread: OpenGL slow because of reloading [was: hugin-0.8.0_beta3 released]

Re: OpenGL slow because of reloading

by RueiKe :: Rate this Message:

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My experience with this problem on Windows Vista is that it is bad
enough to degrade the overalll user expereince from 0.7.0.  If it does
get released without fixing it, then there should be an option to use
the old preview as a default, so that the problem can be avoided.

Rick

On May 28, 6:12 am, Bruno Postle <br...@...> wrote:

> [reviving this thread] I don't see this problem but I'd like to hear
> opinions as to whether this is a critical bug and should block the
> 0.8.0 release?
>
> On Fri 27-Mar-2009 at 06:42 +0100, Seb Perez-D wrote:
>
>
>
> >On Fri, Mar 27, 2009 at 00:50, allard <ka...@...> wrote:
>
> >> Did anybody else notice the OpenGL preview slows down sometimes
> >> because it reloads the images with every change you make? I've been
> >> seeing that off and on since the beta2 mark but it does not happen all
> >> the time. I'm not sure what's going on. At least in this build I was
> >> seeing it in the only test I did so far.
>
> >I have also noticed this (Linux x64). It has happened since the OpenGL
> >preview was added. It renders the OpenGL preview useless; the only
> >solution is to close and restart hugin. However this bug is hard to
> >repeat: it just "happens" after you start optimizing, adding control
> >points, changing the lens settings, etc.- Hide quoted text -
>
> - Show quoted text -
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