« Return to Thread: Patch 1870830 - find SDL.h, png.h when building win/gl with sys/autoconf

Re: Patch 1870830 - find SDL.h, png.h when building win/gl with sys/autoconf

by J. Ali Harlow-2 :: Rate this Message:

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On 01/14/2008 02:44:03 AM, xkernigh@... wrote:

> To the readers of slashem-devel:
>
> The win/gl directory contains the SDL interface to slashem. I decided
> to try it as an experiment, so I grabbed a cvs checkout and passed
> --enable-sdl-graphics to configure, and I expected the autoconf build
> system to configure the build for my OpenBSD machine.
>
> Then the build failed! The compiler found neither SDL.h, nor png.h!
> So I slashed the sys/autoconf build system until it would find my
> SDL.h and png.h, and I posted my modifications as patch #1870380 to
> SourceForge, along with an explanation of my changes.
>
> Shortcut to SourceForge: http://xrl.us/1870830

I've made some comments in the patch.

> Meanwhile, I want to learn about controls and options for the SDL
> interface. They seem undocumented? So far, I found that I could press
> PageUp/PageDown to zoom, and press End to toggle the text map. I do
> not know how to try the isometric tileset, or leave full-screen mode.
> I may try source-diving for answers.

I fear you may have to. I certainly have no idea. It may be worth
documenting the controls somewhere if you do. Not quite sure where mind
you ...

Ali.

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 « Return to Thread: Patch 1870830 - find SDL.h, png.h when building win/gl with sys/autoconf