jcowen wrote:
> just out of curiousity... I'm not a developer but I've been using Pipmak for
> some teaching of interactive concepts... how difficult would it be to create
> a version that runs on the iphone? or perhaps the PSP?
Christian would probably be able to best answer this, but I have a few things
to say on this topic. I seriously doubt that Apple would sign it, because the
Pipmak engine is completely separate from a Pipmak game, so anyone could use
the Pipmak binary packaged with a game to run their own game. Pipmak could be
modified to run only projects that have been signed by Apple, and this would
probably not break anything. And as long as there is a version of SDL for the
iPhone, I think Pipmak could be ported to the iPhone, but I don't know about
the PSP.
But Christian is the boss here, so listen to him, not me. ;)
-Aidan
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