Nice works!
It works also in Windows:
http://rubyforge.org/frs/download.php/29263/ruby186-26.exehttp://rubyforge.org/frs/download.php/3940/cmd-0.7.2.gemhttp://puzzle.dl.sourceforge.net/sourceforge/pipmaze/pipmaze-0.2.tar.bz2install ruby
unzip pipmaze-0.2.tar.bz2 into folder "pipmaze-0.2"
copy cmd-0.7.2.gem to "pipmaze-0.2"
run cmd.exe
C:\> cd ..../pipmaze-0.2
pipmaze-0.2> gem install cmd-0.7.2.gem
Successfully installed cmd, version 0.7.2
Installing ri documentation for cmd-0.7.2...
Installing RDoc documentation for cmd-0.7.2...
pipmaze-0.2> pipmaze.rb
Welcome to Pipmaze version 0.2
Maze> new 10 10
Maze> ascii
_ _ _ _ _ _ _ _ _
|_ _ _ _ _ | | |
| _| _ _ | | |_ |
| | |_ |_ _|_| | |
|_| |_ | | _ | |
| _| _ _|_ | |_| |
| | _| _ _ _|_ _ _|
| |_ | |_ _ | |
|_ | |_ _ _ _| |_| |
| _|_| _ _ _ _| |
|_ _ _ _ _ _ _ _ _| |
Maze>
But, why you have used Ruby (which is a script language too) and not Lua?
If the problem was only file writing, I have a pipmak addon to do that.
I think should be simple integrate with autocubic, and dinamically
generate nodes....
Bye
Andrea
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