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Re: Pipmaze 0.2

by Aidan Gauland :: Rate this Message:

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Andrea Viarengo wrote:
> It works also in Windows:
>
> But, why you have used Ruby (which is a script language too) and not Lua?
> If the problem was only file writing, I have a pipmak addon to do that.
>
> I think should be simple integrate with autocubic, and dinamically
> generate nodes....

I didn't use Lua because I didn't want to integrate it with Pipmak, and I used
Ruby because its object-oriented architecture made it very easy to organize
the maze data (into objects).


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