Hi Developer,
I am not able to undertsand what you try to explain me.Thanks for your
suggestion.
I will gracefully thankful to you please send me the modified code of
what you explain to me.
Once again by heart thanful to you.
--- In
Robocode@..., "flemmingnlarsen"
<flemming.n.larsen@...> wrote:
>
> You could use:
>
>
manager.getWindowManager().getRobocodeFrame().getBattleView().paint(Graphics)
>
> That is, you e.g. create a BufferedImage with the size of the
> BattleView.getBounds(), and call getGraphics() on your BufferedImage,
> which you supply as input parameter to the paint(Graphics) above.
>
> Now you have your screen-shot. ;-)
>
> Best regards,
> - Flemming
>
> --- In
Robocode@..., "asherbaig" <devilvsevil@> wrote:
> >
> > Hi,
> > I have done it by working very hard working on MenuBar.java under
> > robocode.dialog.
> >
> > And i am able to take snapshot using key crtl-p also.
> >
> > Now the problem is it takes picture of active window of Robocode game
> > but now
> > i want to take picture of only battleview.Is it possible.Because i
> > just close to it.Here is the code
> >
> > public void battlePrintActionPerformed() {
> > IBattleManager battleManager = manager.getBattleManager();
> >
> > try {
> > battleManager.pauseBattle();
> > String path = battleManager.getBattleFilename();
> > Rectangle screenRect = new Rectangle(robocodeFrame.getBounds());
> > //get the position of frame
> > BufferedImage capture = new
Robot().createScreenCapture(screenRect);
> > if (path == null) {
> > path = saveScreenshotBattleDialog(battleManager.getBattlePath());
> >
> > }
> > if (path != null) {
> >
> > ImageIO.write(capture, "png", new File(path));
> > }
> >
> > }
> > catch(Exception ex)
> > {
> > }
> > finally {
> > battleManager.resumeBattle();
> > }
> > }
> >
> > public void battleSaveAsActionPerformed() {
> > IBattleManager battleManager = manager.getBattleManager();
> >
> > try {
> > battleManager.pauseBattle();
> > String path = saveBattleDialog(battleManager.getBattlePath());
> >
> > if (path != null) {
> > battleManager.setBattleFilename(path);
> > battleManager.saveBattleProperties();
> > }
> > } finally {
> > battleManager.resumeBattle();
> > }
> > }
> >
> >
> >
> >
> > --- In
Robocode@..., "flemmingnlarsen"
> > <flemming.n.larsen@> wrote:
> > >
> > > This question cannot be answered or handled quickly.
> > >
> > > You could add it as a feature request for Robocode. Then we
(Robocode
> > > developers) will spend some time on it and perhaps include this
> > > feature in a comming version of Robocode. :-)
> > >
> > > You can add feature requests for Robocode here:
> > >
> > >
https://sourceforge.net/tracker2/?group_id=37202&atid=419489> > >
> > > It will be faster for us to implement this feature than to
explain how
> > > to do it, as it requires a great deal of inside knowledge of how
> > > Robocode is built up etc. And in order to explain how to do it, we
> > > must know exactly what do to it, i.e. actually try to implement
it for
> > > real, and then write the documentation about how to do it. All this
> > > takes a great amount of effort. Hence, it's faster for us just to
> > > implement the feature.
> > >
> > > However, we have to prioritize our limited time between all the
> > > incoming feature requests etc. beside the changes we want to put
into
> > > the game ourselves, e.g. restructuring/refactorings to ease
> > > maintenance and make it possible to implement more features in the
> > future.
> > >
> > > Best regards,
> > > - Flemming N. Larsen
> > >
> > >
> > > --- In
Robocode@..., "asherbaig" <devilvsevil@> wrote:
> > > >
> > > > Hi, Developers.
> > > >
> > > > Please i need your help in urgent.I want to take the screenshot
> during
> > > > the battle using the key "CRTL P".
> > > > I need suggestion from you ppl.How to do it and where can i put
> it.And
> > > > what are code i need to implement it.
> > > >
> > > > Please help !
> > > >
> > >
> >
>