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Re: Question about hardware channel allocation and sound buffers

by Chris Robinson-5 :: Rate this Message:

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On Monday 10 November 2008 09:34:21 pm Brett Jones wrote:
> With the info you just gave me I think I can implement a proper sound
> management system. I thank all the developers of openal.

Not a problem. :)

> I spent a day looking into using the direct x sound and you would think
> at version 10+ they would have a decent library

DirectSound has been rather stagnant since DirectX 8. Doesn't help that
Windows Vista effectively killed it (there is no accelerated DirectSound in
Vista, without something like ALchemy that can wrap it around a hardware
OpenAL driver).
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 « Return to Thread: Question about hardware channel allocation and sound buffers