« Return to Thread: RTMPClient on Android
It is the purpose of this new project: http://code.google.com/p/redxugglue/
Why not try removing some dependencies of red5 RTMPClient? Red5 is too good to be rewritten from scratch.
Something like: tinyred5.jar (that will satisfy the dependencies of involved classes)? The main dependencies of red5 is at server code, i think.
Tiago
Christopher Walzl wrote:
Hi Raul,
I was looking into this a while back myself - I wanted to embed an RTMP Client into an applet. The Red5 client was too tightly coupled with a bunch of other libraries, so it wasn't an option for me. There is a commercial RTMP client that works pretty well from www.smaxe.com(it's very reasonably priced, I think).
If there are others out there, i'd love to hear about them. If anyone is going to look into writing one(or porting it from the Red5 code) and wants some development help, I'd be interested in that as well.
Best Regards,
Chris Walzl
cwalzl@...
(972) 974-6728
Sent from my MacBook Pro
On Jul 8, 2009, at 3:54 PM, Raul Raja wrote:
Hi everyone,
I have a requirement to connect to red5 from Android for video, audio and
sharedobjects, initially the later if video and audio are to hard.
Before I adventure myself into trying to port RTMPClient to android, I
wanted to ask if anybody has attempted to do something similar or if there
is a better route to go.
The initial sample connection code seems pretty straightforward:
final RTMPClient client = new RTMPClient();
client.connect("localhost", 1935, "echo", new IPendingServiceCallback() {
public void resultReceived(IPendingServiceCall call) {
System.err.println("Connected: " + call.getResult());
client.invoke("echo", new Object[]{"Hello world!"},
new IPendingServiceCallback() {
public void resultReceived(IPendingServiceCall call) {
System.err.println("Received: " + call.getResult());
}
});
}
});
I'm guessing though that the RTMPClient class has many dependencies from the
red5 server api as well as some other lower level libs to handle the
sockets, connectivity etc...
Is there a red5 client library with the bare minimum dependencies so that I
don't have to include all the red5 server sources into my android app?
Can someone give me some direction on what the best way to acomplish this
would be?
Thanks
Raul
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