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Re: Ragnarok Flash - my first PV3D large project :)

by sirobbob :: Rate this Message:

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Please send the url again, back from holiday i havent got it in my mail account!

Thx
Boris

Roy Wiggins schrieb:
The FPS is much improved for me, I can't guarantee it's not because I've got
less running but at least it is quite playable now.

On Tue, Aug 26, 2008 at 6:30 AM, Loockas loockas@... wrote:

  
These are the issues with PV3D z-ordering which I don't have any influence
on.. Well, if the model was more detailed there wouldn't be any problems I
guess but that would kill the performance. I will surely be looking into it
to improve that somehow.

The character animation is done via slightly modified Sprite3D class but
the
animation system isn't in-class built. That perfectly works for me for
loading it dynamically but everyone else should wait for the next version
of
the Paul's class.

Mark Ripley-2 wrote:
    
30fps on my laptop :)

I noticed a weird thing going on with the roof of the building - it
seems to follow the camera a little. You'll notice the edge of the
roof moves back and forth across the turret as you walk left and
right.

How did you get the animated character into pv3d? Is it straightforward
now?

Anyway, well done and I'll enjoy seeing the progress you make with this
      
:)
    
M

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