« Return to Thread: Re : building on Windows
Hello
Personaly I have been building using VS 2010 and targeting MS Framework 3.5 SP1.
"Major" problems is on GStream support, but I will use your own, URI List class and DBus support.
My Wmp backend is just an skeleton.
Before any patch, I will see your work and compare with mine, and most important I will see how git work ...
Thanks
Best regards
Vincent Lainé
MVP C#2009/7/7 Gabriel Burt <gabriel.burt@...>
On Mon, Jul 6, 2009 at 4:04 PM, Vincent Lainé<phenixdotnet@...> wrote:It is not a port, but rather ironing out the few issues in our code
> gabaug, Have you make any modification in banshee src ? I'm working on a
> banshee port to Windows and actually I need to modify some file.
> I am working from a git version updated yesterday.
>
> Have ported you gstreamer backend ? I'm working on a Windows Media Player
> backend.
>
> Which status of your port ?
that keep it from running as-is on Windows. It's very close now. It
would be great to have your help solving the remaining issues - see
http://bugzilla.gnome.org/buglist.cgi?query=product%3Abanshee%20os%3Awindows
I have been building on Windows using SharpDevelop 3.0. Somebody in
#banshee on IRC yesterday was having trouble building with MonoDevelop
on Windows.
We're actually using the GStreamer backend for Windows as well. Have
you done a lot of work for your port? I'd suggest you pull any useful
patches out of your work (and submit/attach them in bugzilla) and work
with us against master instead. Join us in #banshee on irc.gnome.org
if you want to chat.
Thanks!
Gabriel
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