kewl!
thanks =)
x
On Fri, Apr 24, 2009 at 4:01 AM, Scott Wilson <
s.d.wilson.1@...> wrote:
>
> On 24 Apr 2009, at 09:56, blackrain wrote:
>
> primitive dodge 0.0?
> it does crash bad.
>
> Ouch! That should be fixed. I would have thought 0.0 on one axis would mean
> no grid for that.
> Also just noticed the help file says this in the example:
> // show grid
> b.gridOn_(false);
> Hmm...
> S.
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