Daniel Scott Matthews wrote:
> On Fri, Jun 12, 2009 at 8:43 AM, Timothy M. Shead<
tshead@...> wrote:
>> Daniel:
>>
>> Indigo was never free in any way that mattered, so this is the risk you
>> take in relying on non-free software. Your original post stated that "the
>> one thing you needed" was Indigo support ... my assumption was that you
>> were already using it for a specific project. Is that no longer the case?
>>
>
> I have been using SketchUp + Indigo for my projects for a while, but I
> want to be free from needing a Win32 box for anything, therefore I
> rather see K-3D + "any good unbiased renderer that is free" developed
> to the point where I can to go to 100% FOSS tool chain.
>
> I have two long term goals, one is selfish, building a house for my
> family and the other more altruistic goal is to give these guys a full
> FOSS tool chain,
http://www.openarchitecturenetwork.org/>
> Indigo was free, only to a point, but also very high quality, but now
> that I have played around with Luxrender I am sure that it is a far
> better choice as well as being truly free.
>From my perspective, all render engines are basically just file formats
- you write-out a file, and it gets rendered. You should go with
whatever mashup makes the best sense for you.
Cheers,
Tim
[tshead.vcf]
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