It is hard to believe that would work so well, but it looks great!
Could you post some of the individual images and their remapped
versions?
Thanks for sharing this,
John
John Riley
johnriley@...
jriley@...
On Jul 27, 2008, at 8:23 PM, panovrx wrote:
>
http://www.mediavr.com/cerberusr.htm>
> This is a (unretouched) spherical pano of a cave but not stitched in
> the usual way ie. blended images -- it is assembled in a few seconds
> out of 120 (3 degree) very narrow vertical images strips with no
> blending at all -- using the mosaic tool of the excellent
> Stereophoto Maker.
>
> It is the right shot of a stereo pair. It is the middle exposure of
> bracketed sequences. I havent enfused the other exposure panos with
> it yet.
> It was shot with a very accurate 120 step indexing head I made from a
> large gear with a strip of brass clicking into the teeth
>
> The camera here is to the right of the zero parallax point as it
> rotates by about 7 cms but still because the steps are so small
> perspective jumps are mostly invisible and the light (surprisingly
> one might think) seems constant across the joins.
>
> Each strip is a 3 by 180 degree equirectangular strip from a 5D/Nikkor
> fisheye -- generated very quickly in PTGui or via a script with the
> Panotools plugin.
>
> Why would you want to make panoramas this way --
>
> -- well you can totally automate the stitching process -- it is more
> forgiving of slight positioning errors than standard template
> stitching (here with stereo panoramas the mispositioning is extreme
> compared with standard stitching practice - yet still it stitches ok
> automatically)
> -- though you must be careful with the constancy of the alignment of
> the camera tilt and roll with the rotation axis -- I use a digital
> level to check)
>
> .. it is good for stereo panoramas using either the two cameras (or
> one camera with shift) or single camera/single rotation methods
>
> .. it is good for scene contrast as you can put a custom lens hood on
> the lens to give a narrow strip view of the scene ... and hence is
> good for hdr panoramas too.
>
> Peter Murphy
>
http://www.mediavr.com/blog>
>
>
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