« Return to Thread: Re: Switching skinned animation states

Re: Switching skinned animation states

by larry-14 :: Rate this Message:

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Hi,
 In the old version of Nebula, you could swith between different animation
states e.g. idle and walk by making use of a variable which would hold the
current animation state and changing the variable to the new state would
swicth states. How can you switch states in the current version since
nSkinAnimator does not have the function SetStateChannel any more.
 Larry Weya.

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 « Return to Thread: Re: Switching skinned animation states