Hey,
I'm looking for something very similar in my app.
Think of about 16 samples/loops that need to be in sync all the time. sample for each button that activate/disactivate the loop.
Ofcourse there would be a general bpm, and 4 or 16 beats count, so if u start a loop in the 2nd beat, it wont start playing it until the next "entry point" which is always the first beat of the next time.
What's the best way of accomplishing such thing in OpenAL?
Thanks ahead,
Eli
Jason Daly wrote:
Yannick wrote:
>
> Could someone tell me if this kind of issue can be solved now ?
> I'm new to OpenAL and I would appreciate some hints if any.
>
The OpenAL API hasn't changed much since that message was posted. You
can still use alSourcePlayv() to start multiple sources at once, and you
still can't really start playing a third source at the exact time two
other sources loop.
If you tell us in a little more detail what you're trying to accomplish,
we might be able to give you better advice.
--"J"
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