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Re: Unexplained high CPU usage for simple graphics

by java3d-interest :: Rate this Message:

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Reproduced the problem using example program HelloUniverse from
https://j3d-webstart.dev.java.net/test.  
Using an NVIDIA with vertical sync "forced on" causes 50% CPU usage, with vertical sync "forced off" sample uses 2-5% CPU.  Just the opposite of the expected result!  Obviously something is amiss here.
Looking for sample's source code next.
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