Never mind, the following can be done w/ pattern matching:
vertexToVector :: Vertex3 a -> Vector3 a
vertexToVector (Vertex3 x y z) = Vector3 x y z
jamin1001 wrote:
Hello,
I am trying to use the GLU function unProject, which
returns a Vertex3, but I want a Vector3. How do I
convert Vertex3, or get at the coordinate values?
Jamin
__________________________________________________
Do You Yahoo!?
Tired of spam? Yahoo! Mail has the best spam protection around
http://mail.yahoo.com
_______________________________________________
HOpenGL mailing list
HOpenGL@haskell.org
http://www.haskell.org/mailman/listinfo/hopengl