Hi Indra!
First, as I have done at least some major parts of the site, I am glad
you like it.
The dots-menu is actually made from Patrick de Jong
(artificialduck.net). Maybe he can answer you some questions too.
As for the tweening and rendering of the dots, there are several ways to
achive the same result. You just need the 3d data, a particle or
tweening engine and a 3d->2d projection.
We used our own xml-format to get the 3d data into flash. As we didn't
have need for any geometry, we just prepared a list of 3d-vertices. Done
that we decreased the size of the data to load to some kBs per model (~
1000 vertices). But I think collada would be fine too, if you don't work
with heavy detailed 3d models.
For the projection we chose the away3d-engine before papervision, as it
seemed to be faster with simple sprites at the time we started with the
project. But i'm not sure if its still the case. If you work with larger
numbers of particles i would recommend to use a much simpler projection
matrix and bitmaps to draw on. Frank Reitberger from anymotion has done
some really awesome experiments (labs.anymotion.de)
The tweening is done with tweenlite.
You see, it's actually quite simple.
Regards!
Frank
Frank Weinhold | Flash Application Developer | Tel +49 (30) 2936388 - 22
| Fax +49 (30) 2936388 - 50 | Neue Digitale
________________________________
Von:
papervision3d-bounces@...
[mailto:
papervision3d-bounces@...] Im Auftrag von indra budiman
Gesendet: Donnerstag, 18. Dezember 2008 18:08
An:
papervision3d@...
Betreff: [Papervision3D] Vorsprung durch Technik Audi Website
Hi all,
New audi webiste
http://microsites.audi.com/vdt-onlinespecial/ is so
cool, but i want to ask about the pixel transition movement and
mapping/morph to the 3D object like car,etc from dot object,its visible
papervision do that morph base on collada object from dot pixel object
? any idea about the technically/algorithm to detect the shape of
collada object,and mapping it with the dot pixel ?
Thank you
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