|
View:
New views
20 Messages
—
Rating Filter:
Alert me
|
| < Prev | 1 - 2 | Next > |
|
|
|
|
|
Re: Ways of finding where we are (was: current trends...)terry responds to tracee:
The only option proven to work in these complex design situations is mathematically-based predictive modeling. This mathematically-based modeling is used in order that the designer can 'see' the future of potential design changes via changing parameters in the model and rerunning it to see what happens. As a professional practice in this realm of complex design situations, methods such as 'helping designers ask questions that will give interesting results' rather than using modeling to understand the complex design situation would seem to be exposing them to increased risk of litigation? i'd say: we more likely tackle complex problems by analyzing them into orthogonal dimensions, assign each to different teams and deal with the interactions among these dimensions in communication (negotiation and participatory design) among these teams. of course, everyone uses the tools available to them, including computer models. but predictive mathematical models do not build cities, do not bring a human to the moon and back -- but interesting visions translated into productive questions on how to realize these visions may lead to solutions of complex design situations klaus |
|
|
Re: Ways of finding where we are (was: current trends...)Terry,
I have to agree with you that > there are many design situations that are simply too > complex for any designer to understand or think their way round. And I'll agree that you are right that the > behaviour of some design situations is beyond human thinking. I'd be interested in the list of the many > design fields (usually outside traditional 'Art and Design' fields) [that] > are dominated by these sorts of design situations. but I suspect that you are right on practical and legal levels, especially within engineering design. You say that the > only option proven to work in these complex design situations is > mathematically-based predictive modeling and I know that there are many situations (especially in structural engineering) where rapid prototyping is best done as a virtual model of some sort. Are there no limits to that? Your current "usually outside traditional 'Art and Design' fields" disclaimer makes your comments a bit more reasonable but I have understood recent posts to mean that you were claiming that mathematically-based predictive modeling as a paradigm would dominate All design fields including those inside "traditional 'Art and Design' fields." (I'm still not completely clear on what "traditional 'Art and Design' fields" are but I have a vague idea what the term is meant to mean.) Have I been misunderstanding you? Are you just claiming that you think the situations where mathematically-based predictive modeling works are the interesting design problems? Do you believe that design situations that are not simply too complex for any designer to understand or think their way round are unworthy of anyone's attention? You seemed to claim earlier that all aspects of design not so complex would be completely automated, eliminating this sort of design as a professional activity. Am I understanding that correctly? Do you believe that there are no design situations of importance where mathematically-based predictive modeling is unlikely to be fruitful? Do you believe that there are no design situations that are really too complex for any designer to understand or think their way round, thus making the design of a mathematically-based predictive model unlikely? (If so, do you care to comment on the current crisis in economics, where the tendency to develop mathematical models of everything has appeared to show a gap between the models and complex reality?) I don't believe that anyone would make the case that there are no important design problems (especially in engineering) where mathematically-based predictive modeling is not vital. What I am unable to understand is what seems to be a belief that all complex design (even where the complexity is created by social and cultural issues) is subject to mathematically-based predictive modeling. Is your argument with Klaus over which design problems each of you finds interesting or important? Is it a fight over what variety of design each of you sees as most deserving of the honorific "design"? Care to elaborate on what design fields are dominated by the sorts of design situations subject to mathematically-based predictive modeling and which are not? Gunnar ---------- Gunnar Swanson Design Office 1901 East 6th Street Greenville, North Carolina 27858 USA gunnar@... +1 252 258 7006 at East Carolina University: +1 252 328 2839 swansong@... |
|
|
Re: Ways of finding where we are (was: current trends...)gunnar and terry,
mathematical prediction is always based on algorithms that deterministically extend given situations (states of knowledge + principles of how its components interact and must develop). true, humans have not so good at correlating many variables and computing the consequences of interaction principles. however, mathematical prediction cannot generate any new principles, cannot ask question for which answers are yet to be found, cannot compute anything not yet programmed in its algorithm. they just execute instructions. they may aid design, but innovation is not part of them klaus -----Original Message----- From: PhD-Design - This list is for discussion of PhD studies and related research in Design [mailto:PHD-DESIGN@...] On Behalf Of Swanson, Gunnar Sent: Saturday, October 24, 2009 5:20 PM To: PHD-DESIGN@... Subject: Re: Ways of finding where we are (was: current trends...) Terry, I have to agree with you that > there are many design situations that are simply too > complex for any designer to understand or think their way round. And I'll agree that you are right that the > behaviour of some design situations is beyond human thinking. I'd be interested in the list of the many > design fields (usually outside traditional 'Art and Design' fields) [that] > are dominated by these sorts of design situations. but I suspect that you are right on practical and legal levels, especially within engineering design. You say that the > only option proven to work in these complex design situations is > mathematically-based predictive modeling and I know that there are many situations (especially in structural engineering) where rapid prototyping is best done as a virtual model of some sort. Are there no limits to that? Your current "usually outside traditional 'Art and Design' fields" disclaimer makes your comments a bit more reasonable but I have understood recent posts to mean that you were claiming that mathematically-based predictive modeling as a paradigm would dominate All design fields including those inside "traditional 'Art and Design' fields." (I'm still not completely clear on what "traditional 'Art and Design' fields" are but I have a vague idea what the term is meant to mean.) Have I been misunderstanding you? Are you just claiming that you think the situations where mathematically-based predictive modeling works are the interesting design problems? Do you believe that design situations that are not simply too complex for any designer to understand or think their way round are unworthy of anyone's attention? You seemed to claim earlier that all aspects of design not so complex would be completely automated, eliminating this sort of design as a professional activity. Am I understanding that correctly? Do you believe that there are no design situations of importance where mathematically-based predictive modeling is unlikely to be fruitful? Do you believe that there are no design situations that are really too complex for any designer to understand or think their way round, thus making the design of a mathematically-based predictive model unlikely? (If so, do you care to comment on the current crisis in economics, where the tendency to develop mathematical models of everything has appeared to show a gap between the models and complex reality?) I don't believe that anyone would make the case that there are no important design problems (especially in engineering) where mathematically-based predictive modeling is not vital. What I am unable to understand is what seems to be a belief that all complex design (even where the complexity is created by social and cultural issues) is subject to mathematically-based predictive modeling. Is your argument with Klaus over which design problems each of you finds interesting or important? Is it a fight over what variety of design each of you sees as most deserving of the honorific "design"? Care to elaborate on what design fields are dominated by the sorts of design situations subject to mathematically-based predictive modeling and which are not? Gunnar ---------- Gunnar Swanson Design Office 1901 East 6th Street Greenville, North Carolina 27858 USA gunnar@... +1 252 258 7006 at East Carolina University: +1 252 328 2839 swansong@... |
|
|
Re: Ways of finding where we are (was: current trends...)Hi Klaus,
You say, ' predictive mathematical models do not build cities, do not bring a human to the moon and back' You are attempting to be misleading. Actually, it is only _design activity using mathematically-based predictive modeling_ that is proven to be effective and successful in complex situations. You say, ' of course, everyone uses the tools available to them, including computer models' I'm pointing to the fact that many designers do not use computer modeling when they need to. Nor do they understand them or why they are using them. Worse, they are taught in design schools that they need not use mathematically-based computerised predictive modeling even in situations where their use is essential. You say, ' we more likely tackle complex problems by analyzing them into orthogonal dimensions, assign each to different teams and deal with the interactions among these dimensions in communication (negotiation and participatory design) among these teams.' I know that this is your interest, your life work and where your investment is. Using orthogonality and teamwork doesn't work in complex design situations that have more than 2 feedback loops. The reasons are: 1. Orthogonality means that there are separate smaller completely unlinked design situations (i.e there was no need to tackle the larger design situation at all!) 2. In complex design situations, the behavior of the outcomes of the situation is not predictable by humans alone. This apples to and the consequences of any new design input in such a system. The outcomes emerge over time and are usually radically different to the outcomes in the short term. Predictive mathematical modeling is the only proven way for designers to have a better understanding of the future outcomes that are consequent on redesign of part of a system. Or are you suggesting that designers should only be concerned with short-termism? 3. If individuals(or teams) cannot fully understand the behaviour of the design situation that they are dealing with, then communication between collaborating teams simply results in muddle on muddle and an even more errors. It has the unfortunate secondary effects that it gives the illusion to team participants that they must be right as everyone agrees with each other; and also that academics get paid for devising such social interaction processes and this takes money away from other more legitimate research. I notice that the frogdesign blog item raised by Glen Johnson follows much the same path as I'm suggesting (http://designmind.frogdesign.com/blog/the-end-of-an-era.html). Others such as Forrester, Sterman and Meadows from MIT have been arguing the same since the 60s. The approach also aligns with the underlying assumptions of heavyweight design research journals such as RED and AIEDAM. BTW the upcoming special issue of AIEDAM on 'Creativity: Simulation, Stimulation and Studies' looks like it will be of interest. Editors are Mary-Lou Maher (Australia), Yong Se Kim (Korea) and Nathalie Bonnardel (France). Best regards, Terry === Dr. Terence Love Love Web Services For friendly website design and high quality web hosting For organisations, businesses, research centres, ePortfolios and conferences Tel/Fax: +61 (0)8 9305 7629 Mobile: +61 (0)434975 848 terry@... www.lovewebservices.com === Cheers -----Original Message----- From: Klaus Krippendorff [mailto:kkrippendorff@...] Sent: Sunday, 25 October 2009 2:31 AM To: Terence Love; PHD-DESIGN@... Subject: RE: Ways of finding where we are (was: current trends...) i'd say: we more likely tackle complex problems by analyzing them into orthogonal dimensions, assign each to different teams and deal with the interactions among these dimensions in communication (negotiation and participatory design) among these teams. of course, everyone uses the tools available to them, including computer models. but predictive mathematical models do not build cities, do not bring a human to the moon and back -- but interesting visions translated into productive questions on how to realize these visions may lead to solutions of complex design situations klaus |
|
|
Re: Ways of finding where we are (was: current trends...)Dear Gunnar,
Wow, what a delightful message and critique. I suggest there are three things going on: 1. Computer-based automation of many design practices, skills, thinking, creativity processes and activities previously the province of professional human skills, thinking and emotions. In most cases, this results in outcomes better than achieved by most designers (because it is based on distilling best practices and thinking in design across large numbers of expert designers). 2. Increased need for designers (I suspect this will apply to MOST designers) to have deep levels of understanding of complex multi-loop non-linear multidimensional feedback systems. Some of this knowledge will need to be mathematically based at when is at present degree-level mathematics. Knowledge of actual mathematical techniques for undertaking this work will however be needed less and less as these processes are also being automated and made available in simple form via computer. An example is the way that say time series analysis (PhD level in the 70s) is now available on school children's calculators and used widely by secondary scholl children in simple design problems with changing inputs. 3. Radical changes in design fields in a highly dynamic with the relative collapse and replacement of many fields as a result of increased complexity of design problems being addressed and new knowledge that is resulting in a shift from foundations in Psychology/Social Science/Humanities towards foundations in new neurological research/Ethology/Complex Systems/Science. These forces and factors apply to all design fields but are more significant to the 'Art and Design' design fields than others. I'm using 'Art and Design' design fields in the UK sense. They comprise around 40 design fields and include Graphic Design, Industrial Design, Product Design, Fashion Design, Textile Design, Architecture' (see for example http://www.studyin-uk.com/e/studyuk-artdesign/ and http://diplomaguide.com/article_directory/sh/page/Art%20and%20Design/sh/Job_ Titles_and_Careers_List.html) One of the claims widely disseminated by academics, researchers and designers in these 'Art and Design' fields is that they are professionally qualified using the same methods to also competently design in other areas that include e.g. design of complex business organisaitonal solutions, social systems design, engineering systems design, socio-technical systems design, educational systems design. My recent posts have had two dimensions. Design as a professional activity is changing and what is taught and practiced as 'good design professional practice/education' is commonly badly out of date (although students like enrolling in courses that teach the earlier stuff!). I'm also emphasizing that when designers use simplistic design methods in situations that need more complex design tools, they are open to litigation. More obviously, I'm pointing to a simple measure that designer or lawyer can test whether complex systems design tools are necessary. The measure is: 'Are there two or more feedback loops in this design situation?' If there are 2 or more feedback loops then understanding the system behaviour is beyond the unaided thinking of any designer or group of designers. If, as Klaus commented, the situation can be divided into orthogonal units, they you can address each of these separately (again asking whether each unit has 2 or more feedback loops). Best wishes, Terry === Dr. Terence Love Love Web Services For friendly website design and high quality web hosting For organisations, businesses, research centres, ePortfolios and conferences Tel/Fax: +61 (0)8 9305 7629 Mobile: +61 (0)434975 848 terry@... www.lovewebservices.com === Best -----Original Message----- From: PhD-Design - This list is for discussion of PhD studies and related research in Design [mailto:PHD-DESIGN@...] On Behalf Of Swanson, Gunnar Sent: Sunday, 25 October 2009 5:20 AM To: PHD-DESIGN@... Subject: Re: Ways of finding where we are (was: current trends...) Terry, I have to agree with you that > there are many design situations that are simply too > complex for any designer to understand or think their way round. And I'll agree that you are right that the > behaviour of some design situations is beyond human thinking. I'd be interested in the list of the many > design fields (usually outside traditional 'Art and Design' fields) [that] > are dominated by these sorts of design situations. but I suspect that you are right on practical and legal levels, especially within engineering design. You say that the > only option proven to work in these complex design situations is > mathematically-based predictive modeling and I know that there are many situations (especially in structural engineering) where rapid prototyping is best done as a virtual model of some sort. Are there no limits to that? Your current "usually outside traditional 'Art and Design' fields" disclaimer makes your comments a bit more reasonable but I have understood recent posts to mean that you were claiming that mathematically-based predictive modeling as a paradigm would dominate All design fields including those inside "traditional 'Art and Design' fields." (I'm still not completely clear on what "traditional 'Art and Design' fields" are but I have a vague idea what the term is meant to mean.) Have I been misunderstanding you? Are you just claiming that you think the situations where mathematically-based predictive modeling works are the interesting design problems? Do you believe that design situations that are not simply too complex for any designer to understand or think their way round are unworthy of anyone's attention? You seemed to claim earlier that all aspects of design not so complex would be completely automated, eliminating this sort of design as a professional activity. Am I understanding that correctly? Do you believe that there are no design situations of importance where mathematically-based predictive modeling is unlikely to be fruitful? Do you believe that there are no design situations that are really too complex for any designer to understand or think their way round, thus making the design of a mathematically-based predictive model unlikely? (If so, do you care to comment on the current crisis in economics, where the tendency to develop mathematical models of everything has appeared to show a gap between the models and complex reality?) I don't believe that anyone would make the case that there are no important design problems (especially in engineering) where mathematically-based predictive modeling is not vital. What I am unable to understand is what seems to be a belief that all complex design (even where the complexity is created by social and cultural issues) is subject to mathematically-based predictive modeling. Is your argument with Klaus over which design problems each of you finds interesting or important? Is it a fight over what variety of design each of you sees as most deserving of the honorific "design"? Care to elaborate on what design fields are dominated by the sorts of design situations subject to mathematically-based predictive modeling and which are not? Gunnar ---------- Gunnar Swanson Design Office 1901 East 6th Street Greenville, North Carolina 27858 USA gunnar@... +1 252 258 7006 at East Carolina University: +1 252 328 2839 swansong@... |
|
|
Re: Ways of finding where we are (was: current trends...)terry,
when i think of complex design problems then i think of the design of complex software, of NASA projects, of the manhatten project in WW2, of city planning projects involving diverse communities with different values, or organizing a national campaign to get a presidential candidate elected. no single individual can handle either of such projects. it requires the coordination of very many creative people. each may use computational aid, for example for forecasting public opinion of a presidential election. but none can rely on mathematical predictions. they have to work together, amplifying the individual intelligences through coordination of their individual capabilities. all of these design projects work in a domain that is fundamentally unpredictable, allowing for innovative solutions to emerge, which no computer model can forecast. you say "If individuals(or teams) cannot fully understand the behaviour of the design situation ..." i suggest full understanding is not possible. we always take some things for granted, like how the shoes we are wearing are manufactured, understanding of which is not required to wearing them. not addressing some dimensions, trusting others to tackle them, is a common way to cope with complexity that matters cheers klaus -----Original Message----- From: Terence Love [mailto:t.love@...] Sent: Saturday, October 24, 2009 10:50 PM To: Klaus Krippendorff; PHD-DESIGN@... Subject: RE: Ways of finding where we are (was: current trends...) Hi Klaus, You say, ' predictive mathematical models do not build cities, do not bring a human to the moon and back' You are attempting to be misleading. Actually, it is only _design activity using mathematically-based predictive modeling_ that is proven to be effective and successful in complex situations. You say, ' of course, everyone uses the tools available to them, including computer models' I'm pointing to the fact that many designers do not use computer modeling when they need to. Nor do they understand them or why they are using them. Worse, they are taught in design schools that they need not use mathematically-based computerised predictive modeling even in situations where their use is essential. You say, ' we more likely tackle complex problems by analyzing them into orthogonal dimensions, assign each to different teams and deal with the interactions among these dimensions in communication (negotiation and participatory design) among these teams.' I know that this is your interest, your life work and where your investment is. Using orthogonality and teamwork doesn't work in complex design situations that have more than 2 feedback loops. The reasons are: 1. Orthogonality means that there are separate smaller completely unlinked design situations (i.e there was no need to tackle the larger design situation at all!) 2. In complex design situations, the behavior of the outcomes of the situation is not predictable by humans alone. This apples to and the consequences of any new design input in such a system. The outcomes emerge over time and are usually radically different to the outcomes in the short term. Predictive mathematical modeling is the only proven way for designers to have a better understanding of the future outcomes that are consequent on redesign of part of a system. Or are you suggesting that designers should only be concerned with short-termism? 3. If individuals(or teams) cannot fully understand the behaviour of the design situation that they are dealing with, then communication between collaborating teams simply results in muddle on muddle and an even more errors. It has the unfortunate secondary effects that it gives the illusion to team participants that they must be right as everyone agrees with each other; and also that academics get paid for devising such social interaction processes and this takes money away from other more legitimate research. I notice that the frogdesign blog item raised by Glen Johnson follows much the same path as I'm suggesting (http://designmind.frogdesign.com/blog/the-end-of-an-era.html). Others such as Forrester, Sterman and Meadows from MIT have been arguing the same since the 60s. The approach also aligns with the underlying assumptions of heavyweight design research journals such as RED and AIEDAM. BTW the upcoming special issue of AIEDAM on 'Creativity: Simulation, Stimulation and Studies' looks like it will be of interest. Editors are Mary-Lou Maher (Australia), Yong Se Kim (Korea) and Nathalie Bonnardel (France). Best regards, Terry === Dr. Terence Love Love Web Services For friendly website design and high quality web hosting For organisations, businesses, research centres, ePortfolios and conferences Tel/Fax: +61 (0)8 9305 7629 Mobile: +61 (0)434975 848 terry@... www.lovewebservices.com === Cheers -----Original Message----- From: Klaus Krippendorff [mailto:kkrippendorff@...] Sent: Sunday, 25 October 2009 2:31 AM To: Terence Love; PHD-DESIGN@... Subject: RE: Ways of finding where we are (was: current trends...) i'd say: we more likely tackle complex problems by analyzing them into orthogonal dimensions, assign each to different teams and deal with the interactions among these dimensions in communication (negotiation and participatory design) among these teams. of course, everyone uses the tools available to them, including computer models. but predictive mathematical models do not build cities, do not bring a human to the moon and back -- but interesting visions translated into productive questions on how to realize these visions may lead to solutions of complex design situations klaus |
|
|
Re: Ways of finding where we are (was: current trends...)Sorry to be adding to this so late.
I have been traveling a lot recently so no time to wade into this or other interesting conversations here. Some might find this useful. http://www.humantific.com/the-rise-of-visual-sensemaking/ Conversations about the subject of design are meaningless today without some kind of updated sensemaking framework that is connected to the real world, what is already going on in the marketplace, what design oriented firms are already doing and being asked to do. Many old frameworks reflect a consciousness that ends at product/service creation as the edge of the world for design. That¹s ancient history. That view no longer reflects what is already underway. This world seems to not be so well reflected or represented on this list. This is the framework that we use and have found that many others inside and outside of design find it useful as well. There are many other parts beyond this one screen. Once you have a useful framework many overlays are possible. Without a framework dialogue about design tends to go around in circles. Leading practices are already working on the overlays. Academia seems more interested in debates about frameworks. Hope to see some of you in Melbourne on the weekend. ... GK VanPatter Co-Founder Humantific SenseMaking for ChangeMaking NEW YORK / MADRID 6 West 18th Street, 9th Floor New York City, NY 10011 T: 212-660-2577 http://www.humantific.com Follow Humantific on twitter: http://twitter.com/humantific ... |
|
|
concatenation - trains and shuntingDear Listers
Perhaps there is someone out there who can relieve me of my morning puzzle. It is stopping my normal activities. While walking to work, I pass by a train line that carries the coal trains that deliver the largest amount of export coal in the world. This morning, an empty coal train came to a stop nearby. It then started to move again. When it stopped, I noticed the usual ripple of sound that accompanies the concatenation of carriages as they shunt into each other. When it started up again, the auditory ripples were much more pronounced and they repeated in both directions for some time. What I noticed was that the speed of the ripple event was vastly greater than the speed of travel of the train. That is, the wave event was its own event. Does anyone know of a technical account of what is going on to account for these speed differences? Does the ripple speed up as it goes down the train? It certainly seems to. Anyway, I pose my problem in order to free my brain up, a little. cheers keith russell newcastle OZ |
|
|
Re: concatenation - trains and shuntingKeith,
Could it be something to do with the Doppler Effect? http://en.wikipedia.org/wiki/Doppler_effect "the change in frequency <http://en.wikipedia.org/wiki/Frequency> of a wave<http://en.wikipedia.org/wiki/Wave>for an observer moving relative to the source of the wave" best luke 2009/11/19 Keith Russell <Keith.Russell@...> > Dear Listers > > Perhaps there is someone out there who can relieve me of my morning puzzle. > It is stopping my normal activities. > > While walking to work, I pass by a train line that carries the coal trains > that deliver the largest amount of export coal in the world. > > This morning, an empty coal train came to a stop nearby. It then started to > move again. > > When it stopped, I noticed the usual ripple of sound that accompanies the > concatenation of carriages as they shunt into each other. > > When it started up again, the auditory ripples were much more pronounced > and they repeated in both directions for some time. > > What I noticed was that the speed of the ripple event was vastly greater > than the speed of travel of the train. That is, the wave event was its own > event. > > Does anyone know of a technical account of what is going on to account for > these speed differences? Does the ripple speed up as it goes down the train? > It certainly seems to. > > Anyway, I pose my problem in order to free my brain up, a little. > > cheers > > keith russell > > newcastle OZ > |
|
|
Re: concatenation - trains and shuntingHi Keith,
Thanks for your message This is the type of design issue that a second year engineering design student would be expected to model and solve. That may be first year now as things are moving so fast! My daughter's school does time-series analysis and that was PhD stuff some years ago. Back to the train. Imagine each wagon on the train being represented by one large mass with a connection to the wagon in front. (we'll ignore the rotational inertias of the wheels for the moment as well as the slip-stick behaviour of the bearings and the slightly springy resistive interaction between the wheels and the rail). We'll assume the train is on a level track. The connection between the wagons is special. We'll model it as a spring with a damper and a bit of slack. The picture of the train overall is of a lot of individual masses all connected together in a line with a springy link with a bit of slack in each. So as one wagon starts to move to pull on the next, first nothing happens while the slack is taken up. Then the first wagon starts to stretch the spring which starts to pull on the second wagon which follows with a slight delay, pulling backwards on the wagon in front That delay is important, as is the pulling backwards on the wagon in front. The next wagon follows a similar process. Imagine the middle wagon in a group of three. It first gets tugged from in front and then a short time later after a delay it gets tugged from the back as it starts to pull the wagon behind it. As a limiting slow start case, imagine all the wagons closed up together with all the connections slack. The engine at the front starts moving forward at an very very slow speed. If it is slow enough, the train will simply become 'stretched out' to its full length with each wagon moving after the one in front until all the slack in the connections is removed before the last wagon starts to move. If, instead, the first wagon starts with a bit of a jerk (i.e faster than the above very slow version), then it will have achieved some speed before the slack is taken up and the effect of its inertia moving forward (remember each wagon is a large mass) will act to jerk the wagon behind it forward. The front wagon will also have the same force acting backwards on it, acting to slow it slightly. After that slight delay, the second wagon is tugged from the front, and then from behind, with a slight but different delay. Each of the tugs extends and contracts each connection between the wagons each delayed slightly. The effect is of a wave of movement passing down the train. At the other end, the last wagon does not have another wagon behind it. Its behaviour is to be jerked forward and then be bounced backwards on its spring connection. This gives a jerk backwards on the next wagon - the equivalent of the whole process starting from the other end of the train. The effect is of a second wave of movement passing down the train originating at the other end. This in turn also bounces off the front end of the train and starts another wave going backwards. As the waves propagate up and down the train they do so through the couplings and in each coupling the energy in the springs is slightly dissipated through damping effects. Eventually the waves decay and disappear - until the next jerk With a bit of mental 3D juggling, one can see that the model is similar-ish to a vibrating string or air vibrating in an organ pipe. It is different mechanical process, however, to the Doppler effect. Best wishes, Terry -----Original Message----- From: PhD-Design - This list is for discussion of PhD studies and related research in Design [mailto:PHD-DESIGN@...] On Behalf Of Keith Russell Sent: Thursday, 19 November 2009 7:43 AM To: PHD-DESIGN@... Subject: concatenation - trains and shunting Dear Listers Perhaps there is someone out there who can relieve me of my morning puzzle. It is stopping my normal activities. While walking to work, I pass by a train line that carries the coal trains that deliver the largest amount of export coal in the world. This morning, an empty coal train came to a stop nearby. It then started to move again. When it stopped, I noticed the usual ripple of sound that accompanies the concatenation of carriages as they shunt into each other. When it started up again, the auditory ripples were much more pronounced and they repeated in both directions for some time. What I noticed was that the speed of the ripple event was vastly greater than the speed of travel of the train. That is, the wave event was its own event. Does anyone know of a technical account of what is going on to account for these speed differences? Does the ripple speed up as it goes down the train? It certainly seems to. Anyway, I pose my problem in order to free my brain up, a little. cheers keith russell newcastle OZ |
|
|
|
|
|
Re: concatenation - trains and shuntingDear Keith,
Frequency depends on phase between the action of forces. In practical terms, the amplitude and frequency of vibration it depends on Spring constant of connection Mass of wagon Damping factor Number of vibrating elements Slack in connection In the case of the rail system the vibration can also be driven by a forced vibration from the wheels and track in ways that are speed dependent The theory is of tuned mass-spring-damper systems. If they oscillate, they are an under-damped system Such systems oscillate at natural frequencies you can determine mathematically (though sometimes the maths is tough manually, it is easy on many calculators and with software such as MathCAD). To save me trying to write the theory on a text only list email, Here is the intro for a single wagon element that deals with the problem without the slack (adding slack to the coupling adds a lot of speed and acceleration-related complexity) http://www.seas.upenn.edu/~ese112/labs/MSDSystemLecturePart%202.pdf In the case of a train composed of multiple wagons the solution is by linking a lot of the above together. Mathematically its easiest to solve it by matrices to find the eigenvalues and eigenvectors. There's a good description here http://wapedia.mobi/en/Vibration?t=1. The second page has the start of an explanation on multiple wagon designs (see multiple degree of freedom). The standard method of removing the vibration effect is to change the mechanical properties of the system to move the frequency of the vibration to a speed range where it doesn't matter. The problem with rail systems is the available changes tend to move the shake rattle and roll to when the train is at normal travelling speed which presents many more significant problems particularly of safety - much better to have the oscillations at low speed when the train is just starting up. BTW, The Saab 9-5 is a car that the designers appear to have got badly wrong in exactly this respect. They increased the softness of lining elements in the suspension to decouple vibration and the result on models a few years old is at speed the wheels shake in a steady vibration at the drop of a hat. Best, Terry -----Original Message----- From: PhD-Design - This list is for discussion of PhD studies and related research in Design [mailto:PHD-DESIGN@...] On Behalf Of Keith Russell Sent: Thursday, 19 November 2009 9:43 AM To: PHD-DESIGN@... Subject: Re: concatenation - trains and shunting Dear terry thanks heaps for this excellent account - I've got the first half of my answer - now I need to know the forces that determine the speed of the wave and whether the speed is related to the overall speed of the train or whether it is generated by the wave? keith |
|
|
Re: concatenation - trains and shuntingKeith,
Terry nailed that one very nicely. I'll put my engineering background to good use on the second part. The speed of the wave is related more to the acceleration than the speed. The reason you get the effect in the first place is because of the /change/ in speed of one part of the train with respect to another. The locomotive's acceleration probably varies as the throttle is opened; then there will be variations based on power fluctuations and all that too. The jerk on one car depends on the acceleration at that moment. Time passes as the wave travels down the train. During that time, the accelerations of the cars ahead of the wavefront can change with respect to the wavefront, which will change the length of time needed for subsequent jerks. The bigger the jerk at the front of car A, the faster car A accelerates, and the faster the slack at the end of car A will be taken up, so the jerk will be passed on faster. There's another, possibly illusory effect that makes the wave seem to travel faster as the wavefront moves down the train. This comes in 2 parts. 1. Humans have a harder time gauging speed if something is coming at or going away from us compared to something passing "across" our view. So if you were standing halfway down the train, you wouldn't necessarily notice the wave travel /'way/ up at the front of the train it's moving (nearly) at you. But as it got closer to you, you'd notice it zip right by because by then the wave is travelling orthogonally to your line of sight. 2. The speed of the wave with respect to you must include the train's speed. So as the train picks up speed as it goes by you, the wave would seem to travel faster when it's reflected from the end of the train back up to the front because now it's speed is added to the train's speed. That's not nearly as tidy as Terry's explanation, but it's late and I'm tired. Terry? Did I pass? :) Cheers. Fil 2009/11/18 Keith Russell <Keith.Russell@...> > Dear terry > > thanks heaps for this excellent account - I've got the first half of my > answer - now I need to know the forces that determine the speed of the wave > and whether the speed is related to the overall speed of the train or > whether it is generated by the wave? > > > keith > -- Filippo A. Salustri, Ph.D., P.Eng. Mechanical and Industrial Engineering Ryerson University 350 Victoria St, Toronto, ON M5B 2K3, Canada Tel: 416/979-5000 ext 7749 Fax: 416/979-5265 Email: salustri@... http://deseng.ryerson.ca/~fil/ |
|
|
|
|
|
Re: concatenation - trains and shunting Dear Fil
With your quick additions to Terry's profundity I am now feeling like I might be able to walk by the train line on my way home without fear of a mental collapse. Thanks guys - you added significantly to my day keith |
|
|
Re: Ways of finding where we are (was: current trends...)Dear GK,
Thank you for sharing your model at http://www.humantific.com/the-rise-of-visual-sensemaking/ Isn't the distribution of effort in the different stages just a matter of maturity and time things have been around? I.e for things that have been around a long time (e.g. Traditional Design) then there isn't much need for sensemaking and there is an established way of thinking so the opportunities are in strangemaking. Conversely for Social Transformational design. BTW, it feels a bit limiting to restrict the step after Organisational Transformational Design to encompass only Social Transformational Design? Cheers, Terry |
|
|
|
|
|
Re: concatenation - trains and shuntingI'd say there definitely is such a connection. The "damping" and "spring"
constants for cars in traffic are - well, not constant. But constant enough to make the same effect appear. Cheers. Fil 2009/11/20 Birkin, Guy <guy.birkin@...> > Dear Keith and others, > > I wonder if there if a similarity here between the propagation of the > 'auditory ripples' and the occurrence of spontaneous traffic jams on > motorways...? > > Cars travelling on a motorway are analogous to the train carriages; the > delay in acceleration between carriages is like the delay between a car > in front braking and the time when you apply your car's brakes to avoid > hitting it. The cars are moving forwards but the 'braking wave' is > propagated backwards. It seems to me that if the speed of propagation of > the 'braking wave' exceeds the speed of the cars, then a jam can result. > > I'm sure I've seen reports on this somewhere, but it's not my area so I > don't have a reference to hand. > > Regards, > > Guy > > This email is intended solely for the addressee. It may contain private > and confidential information. If you are not the intended addressee, please > take no action based on it nor show a copy to anyone. In this case, please > reply to this email to highlight the error. Opinions and information in > this email that do not relate to the official business of Nottingham Trent > University shall be understood as neither given nor endorsed by the > University. > Nottingham Trent University has taken steps to ensure that this email and > any attachments are virus-free, but we do advise that the recipient should > check that the email and its attachments are actually virus free. This is > in keeping with good computing practice. > -- Filippo A. Salustri, Ph.D., P.Eng. Mechanical and Industrial Engineering Ryerson University 350 Victoria St, Toronto, ON M5B 2K3, Canada Tel: 416/979-5000 ext 7749 Fax: 416/979-5265 Email: salustri@... http://deseng.ryerson.ca/~fil/ |
|
|
Re: concatenation - trains and shuntingindeed, yes, there is such a connection...
The "shockwave traffic jam": "The mathematical theory behind these so-called "shockwave" jams was developed more than 15 years ago using models that show jams appear from nowhere on roads carrying their maximum capacity of free-flowing traffic - typically triggered by a single driver slowing down. After that first vehicle brakes, the driver behind must also slow, and a shockwave jam of bunching cars appears, travelling backwards through the traffic." Here is a link to an article "Traffic jams without bottlenecksexperimental evidence for the physical mechanism of the formation of a jam" in the "New Jornal of Physics": http://www.iop.org/EJ/abstract/1367-2630/10/3/033001/ and a report with video in New Scientist: http://www.newscientist.com/article/dn13402 Best regards, Gustavo Mensaje citado por: "Filippo A. Salustri" <salustri@...>: > I'd say there definitely is such a connection. The "damping" and > "spring" > constants for cars in traffic are - well, not constant. But constant > enough > to make the same effect appear. > Cheers. > Fil > > 2009/11/20 Birkin, Guy <guy.birkin@...> > > > Dear Keith and others, > > > > I wonder if there if a similarity here between the propagation of the > > 'auditory ripples' and the occurrence of spontaneous traffic jams on > > motorways...? > > > > Cars travelling on a motorway are analogous to the train carriages; > the > > delay in acceleration between carriages is like the delay between a > car > > in front braking and the time when you apply your car's brakes to > avoid > > hitting it. The cars are moving forwards but the 'braking wave' is > > propagated backwards. It seems to me that if the speed of propagation > of > > the 'braking wave' exceeds the speed of the cars, then a jam can > result. > > > > I'm sure I've seen reports on this somewhere, but it's not my area so > I > > don't have a reference to hand. > > > > Regards, > > > > Guy > > > > This email is intended solely for the addressee. It may contain > private > > and confidential information. If you are not the intended addressee, > please > > take no action based on it nor show a copy to anyone. In this case, > please > > reply to this email to highlight the error. Opinions and information > in > > this email that do not relate to the official business of Nottingham > Trent > > University shall be understood as neither given nor endorsed by the > > University. > > Nottingham Trent University has taken steps to ensure that this email > and > > any attachments are virus-free, but we do advise that the recipient > should > > check that the email and its attachments are actually virus free. > This is > > in keeping with good computing practice. > > > > > > -- > Filippo A. Salustri, Ph.D., P.Eng. > Mechanical and Industrial Engineering > Ryerson University > 350 Victoria St, Toronto, ON > M5B 2K3, Canada > Tel: 416/979-5000 ext 7749 > Fax: 416/979-5265 > Email: salustri@... > http://deseng.ryerson.ca/~fil/ > MDI Gustavo Victor Casillas Lavin Centro de Investigaciones de Diseño Industrial UNAM (5255) 5622 0835 gvcl@... interphasedesign.wordpress.com ------------------------------------------------- www.correo.unam.mx UNAMonos Comunicándonos |
| < Prev | 1 - 2 | Next > |
| Free embeddable forum powered by Nabble | Forum Help |