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Re: Working on some tools for Blender and Pipmak

by rivenwanderer :: Rate this Message:

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I've got the basics working, yay!

Right now, my script only creates the node.lua file if one doesn't exist.  So if you have made changes to a node and then want to re-generate handles in it, you need to rename or move the node.lua file and manually merge in your changes.

Any Blender users out there who'd like to beta-test this?  It would be instructive to have someone besides me use this :)

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