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Re: Working on some tools for Blender and Pipmak

by Christian Walther :: Rate this Message:

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rivenwanderer wrote:
> http://www.nabble.com/file/p20401034/panos-for-pipmak.py panos-for-pipmak.py
> http://www.nabble.com/file/p20401034/pipmak-auto-handle.py
> pipmak-auto-handle.py
> http://www.nabble.com/file/p20401034/connectivity connectivity

Cool, works!

- Is there a reason for having the panorama rendering and camera
location saving in two separate steps? I'd have expected it to save the
camExport file already in the rendering step.

- It would be nice to have a file browser for the "path" field instead
of having to type it.

- For nodes that lie at different heights, the elevation of the handles
is inverted: the handle that goes up on my tower is down on the floor
instead of covering the top of the tower.

- Node names that are not numbers must be put in quotes in the
"target=xyz" line. Otherwise Lua sees them as variables, which have
value nil when undefined, and nothing happens when you click on the
handle (not even an error message). (For Pipmak >= r209, even numbers
could be put in quotes, but that wouldn't work for 0.2.7.)

  -Christian


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